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bugaevc authored and awesomekling committed Nov 26, 2019
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59 changes: 59 additions & 0 deletions Base/usr/share/man/man5/SystemServer.md
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## Name

SystemServer - services configuration

## Synopsis

`/etc/SystemServer.ini`

## Description

SystemServer configuration consists of a list of *services* for it to spawn.

Each service is configured as a section in the configuration file, where the
section name is the service name and the keys inside the section are the options
describing how to launch and manage this service.

## Options

* `Executable` - an executable to spawn. If no explicit executable is specified, SystemServer assumes `/bin/{service name}` (for example, `/bin/WindowServer` for a service named `WindowServer`).
* `Arguments` - a space-separated list of arguments to pass to the service as `argv` (excluding `argv[0]`). By default, SystemServer does not pass any arguments other than `argv[0]`.
* `StdIO` - a path to a file to be passed as standard I/O streams to the service. By default, services inherit SystemServer's own standard I/O streams, which are normally set to `/dev/tty0`.
* `Priority` - the scheduling priority to set for the service, either "idle", "low", "normal", or "high". The default is "normal".
* `KeepAlive` - whether the service should be restarted if it exits or crashes. For lazy services, this means the service will get respawned once a new connection is attempted on their socket after they exit or crash.
* `Lazy` - whether the service should only get spawned once a client attempts to connect to their socket.
* `Socket` - a path to a socket to create on behalf of the service. For lazy services, SystemServer will actually watch the socket for new connection attempts. An open file descriptor to this socket will be passed as fd 3 to the service.
* `User` - a name of the user to run the service as. This impacts what UID and GID the service processes have. By default, services are run as root.

## Environment

* `SOCKET_TAKEOVER` - set by the SystemServer for a service if the service is being passed a socket.

## Examples

```ini
# Spawn the terminal as user anon once on startup.
[Terminal]
User=anon

# Set up a socket at /tmp/portal/lookup; once a connection attempt
# is made spawn the LookupServer as user anon with a low priority.
# If it exits or crashes, repeat.
[LookupServer]
Socket=/tmp/portal/lookup
Lazy=1
Priority=low
KeepAlive=1
User=anon

# Spawn the TTYServer on /dev/tty1 once on startup with a high priority,
# additionally passing it "tty1" as an argument.
[TTYServer]
Arguments=tty1
StdIO=/dev/tty1
Priority=high
```

## See also

* [`SystemServer`(7)](../man7/SystemServer.md)
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## Name

SystemServer - one server to rule them all

## Description

SystemServer is the first userspace process to be started by the kernel on boot.
Its main responsibility is spawning all the other servers and other programs
that need to be autostarted (referred to as **services**).

A service can be configured to be *kept alive*, in which case SystemServer will
respawn it if it exits or crashes. A service may also be configured as *lazy*,
in which case SystemServer won't spawn it immediately, but only once a client
connects to its socket (see **Socket takeover** below).

## Socket takeover

SystemServer can be configured to set up a socket on behalf of a service
(typically, an *IPC portal* socket inside `/tmp/portal/`). SystemServer sets up
the configured sockets before spawning any services, preventing any races
between socket creation and the client trying to connect to those sockets.

When a service is spawned, SystemServer passes it an open file descriptor to the
configured socket as fd 3, and sets `SOCKET_TAKEOVER=1` in the environment to
inform the service that socket takeover is happening. SystemServer calls
[`listen`(2)](../man2/listen.md) on the file descriptor, so the service doesn't
need to do it again. The file descriptor does not have the `FD_CLOEXEC` flag set
on it.

The service is advised to set this flag using [`fcntl`(2)](../man2/fcntl.md) and
unset `SOCKET_TAKEOVER` from the environment in order not to confuse its
children.

LibCore provides `CLocalServer::take_over_from_system_server()` method that
performs the service side of the socket takeover automatically.

If a service is configured as *lazy*, SystemServer will actually listen on the
socket it sets up for the service, and only spawn the service once a client
tries to connect to the socket. The service should then start up and accept the
connection. This all happens transparently to the client. If a lazy service is
configured to be *kept alive*, it can even exit after some period of inactivity;
in this case SystemServer will respawn it again once there is a new connection
to its socket.

## See also

* [`SystemServer`(5)](../man5/SystemServer.md)

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