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GLTFLoader: Fix use of setPath with external resources (mrdoob#27106)
* Fix for dispose error sampleRenderTarget is being deleted and set to null by super.dispose(); the check for undefined was incorrect causing an attempt to call dispose on a null object. * Removed disposal of sampleRenderTarget entierly * Fix for setting path not affecting GLTF Sub Assets correctly. * Fixed Comment * Update GLTFLoader.js Fix code style. --------- Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
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