Serious Sam TFE: Ray Traced. Update 1.4: Lens Flares
Update log
- lens flare rendering
- upscaling techniques:
- AMD FSR
- Nvidia DLSS
- fixed some sparkles in the reflections (e.g. on weapons)
- mirrors can have texture on them
- sadly, still no AMD support, sorry :(
Future updates?
- better light source sampling only when TSE will be in development
- but no plans for TSE for the near future :/
Presentation
https://www.youtube.com/watch?v=mFUwx8zLKfE
Installation
-
Unzip
TFE_RT_Bin.zip
into an empty folder -
Unzip
TFE_RT_Textures.zip
to the same folder- This archive contains textures (upscaled/PBR)
-
Optionally download nvngx_dlss.dll and place into the
Bin/
folder to use DLSS -
Copy these original Serious Sam: The First Encounter files from the Steam folder:
Levels
folder1_00_ExtraTools.gro
1_00_music.gro
1_00c.gro
1_00c_Logo.gro
1_00c_scripts.gro
1_04_patch.gro
-
Launch
Bin/SeriousSamTFE.exe
How to update
If you already have the previous version, you just need to:
- Download
TFE_RT_Bin.zip
- Extract all files to the old folder, replacing the existing files
Warning
RivaTuner (or MSI Afterburner) may cause CRASHES, in that case, disabling them should help
Download
TFE_RT_Textures.zip
: https://github.com/.../v1.1/TFE_RT_Textures.zip (wasn't changed since the last release)TFE_RT_Bin.zip
: https://github.com/.../v1.4/TFE_RT_Bin.zip or ⬇️