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Description
BuildAssetBundleOptions needs to be set as UncompressedAssetBundle in order to include videos into an asset bundle.
The option is set at AssetBundleUtility.cs
Line 49 in 70e9869
| var buildResult = BuildPipeline.BuildAssetBundles(destDirectory, buildMap, BuildAssetBundleOptions.ChunkBasedCompression, buildTarget); |
See the detail in Japanese.
https://x.com/i/grok/share/SNFZNr9K1iQNrGO8vKHTBStDr
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