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Releases: stujones11/minetest-3d_armor

Version 0.4.13

05 Mar 20:04
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  • Offset armor model for minetest 5.0.0
  • Add settingtypes.txt and README fixes by @AntumDeluge
  • Formatting and texture fixes by @Terumoc
  • Spanish locale added by @runsy
  • New armorstand place-holder textures by @LoneWolfHT
  • Clean-up locales and add Russian locale by @codexp
  • Show fire protection level by @tenplus1

Version 0.4.12

10 Jun 18:41
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  • Shields: Remove on_punch effects and fix positional sound effects
  • Fix crash with UI but no technic by @numberZero
  • Add POVA support by @tenplus1
  • Display correct heal attribute level
  • Fix detached inventory exploit

Version 0.4.11

11 Feb 17:19
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  • Allow armor stands to use any item from the fence group by @orbea
  • Auto-refresh missing armor stand entities by @ChimneySwift
  • Add Malay translation by @MuhdNurHidayat
  • Fix registered group level display
  • Fix item duplication vulnerability by @micheal65536
  • Update licenses to current year
  • Move technic_armor & hazmat_suit to separate repos

Version 0.4.10

21 Oct 16:58
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  • Replace deprecated methods by @AntumDeluge
  • Add complete intllib support by @fat115
  • Include Italian local by @H4mlet
  • Fix image sRGB profile warnings
  • Various other bug-fixes by myself and @bell07

Version 0.4.9

28 Apr 18:36
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  • Code refactor and API improvements
  • Add inventory, damage and update callbacks
  • Add support or intllib
  • Remove /kill and /killme commands
  • Deprecate global config variables
  • Add punch damage effects and reciprocal tool damage option
  • Add minor physics penalties to metal armors
  • Inventory compatibilty clean-up by @bell07
  • Mod defined wieldview transformations by @Wuzzy2

Version 0.4.8

12 Mar 20:38
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  • Improve skin mod preview image support
  • Add preview generator and update preview textures
  • Fix security violation with player_textures support
  • Add support for player_monoids
  • Make formspecs more consitent with MTG
  • Armor stand bug-fixes and enhancements
  • Improved bones mod support
  • Add support for sfinv by @rubenwardy
  • Add new torch 'fire' nodes by @tenplus1
  • Add new armor textures by @daviddoesminetest
  • Add smart_inventory support by @bell07
  • New armor stand UV mapping by @tobyplowy