A command-line interface (CLI) tool for packaging Elgato Stream Deck plugins. This tool helps automate the process of creating plugin packages using the Python plugin SDK library.
- Create a fresh Python plugin project with scaffolding provided by a template.
- Validate a plugin's structure.
- Pack Stream Deck plugins into distributable .streamDeckPlugin files
- Support for
.packignorefile to exclude unwanted files/directories - Automatic plugin UUID directory structure creation
To install the required dependencies, run:
pip install streamdeck-plugin-sdk-cliTo create a new Stream Deck plugin project, run:
streamdeck-cli createThis will create a new project at the current directory from the template at https://github.com/strohganoff/python-streamdeck-plugin-template.git.
To validate the plugin manifest and directory structure, run:
streamdeck-cli validate /path/to/pluginNote that the manifest.json file must be updated and saved as a proper json file (no comments) to pass validation.
To pack the plugin into a .streamDeckPlugin file, run:
streamdeck-cli pack /path/to/plugin --output /path/to/outputIf you don't pass in a version argument, the script will automatically look up the plugin version in the manifest.json file to place the release package into a directory named for that version under the specified output directory.
If there is already a release directory with that version, the script will handle giving a subversion (or incrementing the subversion) to apply to the directory name. So if a version '0.0.1' has already been packed, a new release directory will be saved to named '0.0.1-1', but the version in the manifest.json file will be unchanged. If a release was already saved to directory '0.0.1-1', then a new release directory will be saved to named '0.0.1-2'.
Simply double-click the .streamDeckPlugin file, which will load up the plugin in the Stream Deck application.
To pack the plugin in debug mode, which enables remote debugging capabilities, use the --debug flag:
streamdeck-cli pack /path/to/plugin --debug --debug-port 5679This will create a flag file named .debug in the packed plugin containing the specified port.
When this file is included, the plugin will wait for a debugger to attach at that port before starting. You can use tools like VS Code's Python debugger or PyCharm's remote debugger to connect to it.
Contributions are welcome! Please open an issue or submit a pull request on GitHub.
This project is licensed under the MIT License. See the LICENSE file for details.