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2 changes: 1 addition & 1 deletion sources/engine/Stride.Assets.Models/ImportModelCommand.cs
Original file line number Diff line number Diff line change
Expand Up @@ -139,7 +139,7 @@ protected override void ComputeParameterHash(BinarySerializationWriter writer)
{
base.ComputeParameterHash(writer);

writer.Write(1); // increase this integer everytime you modify the ImportModelCommand to regenerate the assets.
writer.Write(2); // increase this integer everytime you modify the ImportModelCommand to regenerate the assets.

//this serialized the parameters of the command
writer.SerializeExtended(this, ArchiveMode.Serialize);
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1 change: 1 addition & 0 deletions sources/tools/Stride.Importer.3D/MeshConverter.cs
Original file line number Diff line number Diff line change
Expand Up @@ -182,6 +182,7 @@ public unsafe Rendering.Skeleton ConvertSkeleton(string inputFilename, string ou
postProcessFlags |= aiPostProcessSteps.aiProcess_CalcTangentSpace
| aiPostProcessSteps.aiProcess_Triangulate
| aiPostProcessSteps.aiProcess_GenNormals
| aiPostProcessSteps.aiProcess_JoinIdenticalVertices
| aiPostProcessSteps.aiProcess_SortByPType
| aiPostProcessSteps.aiProcess_FlipWindingOrder
| aiPostProcessSteps.aiProcess_FlipUVs
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