This is another (work-in-progress) character viewer for Digimon World 1. Heavily inspired by digimon_world_1_character_viewer, written using extremely useful information found in SydMontague's DW1ModelConverter.
This viewer is written in C++, using the Qt framework. 3D rendering is done using the OpenGL APIs provided by Qt.
Motivation for writing another viewer was to get familiar with the model's format and having one as a desktop application, making it easier to debug and add new features.
Current features:
- open TIM and TMD files
- open
SLUS_010.32(the PSX executable for the US version of the game):- list all character models and their animations
Camera controls (3D viewers):
- mouse wheel for zooming in/out
- mouse move while holding the right button for rotating around the model


