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GLSL 1.50: Test that layout qualifier ids can be listed in any order
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// [config] | ||
// expect_result: pass | ||
// glsl_version: 1.50 | ||
// check_link: true | ||
// [end config] | ||
// | ||
// Section 4.3.8(Layout Qualifiers) of the GLSL 1.50 spec says: | ||
// "The tokens in any layout-qualifier-id-list are identifiers, not keywords. | ||
// Generally, they can be listed in any order. Order-dependent meanings exist | ||
// only if explicitly called out below. Similarly, these identifiers are not | ||
// case sensitive, unless explicitly noted otherwise." | ||
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#version 150 | ||
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layout(pixel_center_integer, origin_upper_left) in vec4 gl_FragCoord; | ||
layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; | ||
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void main() | ||
{ | ||
gl_FragColor = vec4(0., 1., 0., 1.); | ||
} |