Skip to content

feat: add complex/float32/base/mul-add #5214

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 17 commits into
base: develop
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
294 changes: 294 additions & 0 deletions lib/node_modules/@stdlib/complex/float32/base/mul-add/README.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,294 @@
<!--

@license Apache-2.0

Copyright (c) 2025 The Stdlib Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

-->

# muladd

> Perform a multiply-add operation involving three single-precision complex floating-point numbers.

<section class="intro">

</section>

<!-- /.intro -->

<section class="usage">

## Usage

```javascript
var muladd = require( '@stdlib/complex/float32/base/mul-add' );
```

#### muladd( alpha, x, y )

Performs a multiply-add operation involving three single-precision complex floating-point numbers.

```javascript
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var realf = require( '@stdlib/complex/float32/real' );
var imagf = require( '@stdlib/complex/float32/imag' );

var z1 = new Complex64( 5.0, 3.0 );
var z2 = new Complex64( -2.0, 1.0 );
var z3 = new Complex64( 7.0, -8.0 );

// Compute `alpha*x + y`:
var v = muladd( z1, z2, z3 );
// returns <Complex64>

var re = realf( v );
// returns -6.0

var im = imagf( v );
// returns -9.0
```

The function supports the following parameters:

- **alpha**: first [complex number][@stdlib/complex/float32/ctor]
- **x**: second [complex number][@stdlib/complex/float32/ctor].
- **y**: third [complex number][@stdlib/complex/float32/ctor].

#### muladd.assign( ar, ai, xr, xi, yr, yi, out, strideOut, offsetOut )

Performs a multiply-add operation involving three single-precision complex floating-point numbers and assigns the results to an output strided array.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var out = new Float32Array( 2 );
var v = muladd.assign( 5.0, 3.0, -2.0, 1.0, 7.0, -8.0, out, 1, 0 );
// returns <Float32Array>[ -6.0, -9.0 ]

var bool = ( out === v );
// returns true
```

The function supports the following parameters:

- **ar**: real component of the first complex number.
- **ai**: imaginary component of the first complex number.
- **xr**: real component of the second complex number.
- **xi**: imaginary component of the second complex number.
- **yr**: real component of the third complex number.
- **yi**: imaginary component of the third complex number.
- **out**: output array.
- **strideOut**: stride length for `out`.
- **offsetOut**: starting index for `out`.

#### muladd.strided( alpha, sa, oa, x, sx, ox, y, sy, oy, out, so, oo )

Performs a multiply-add operation involving three single-precision complex floating-point numbers stored in real-valued strided array views and assigns results to a provided strided output array.

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var z1 = new Float32Array( [ 5.0, 3.0 ] );
var z2 = new Float32Array( [ -2.0, 1.0 ] );
var z3 = new Float32Array( [ 7.0, -8.0 ] );
var out = new Float32Array( 2 );

var v = muladd.strided( z1, 1, 0, z2, 1, 0, z3, 1, 0, out, 1, 0 );
// returns <Float32Array>[ -6.0, -9.0 ]

var bool = ( out === v );
// returns true
```

The function supports the following parameters:

- **alpha**: first complex number strided array view.
- **sa**: stride length for `alpha`.
- **oa**: starting index for `alpha`.
- **x**: second complex number strided array view.
- **sx**: stride length for `x`.
- **ox**: starting index for `x`.
- **y**: third complex number strided array view.
- **sy**: stride length for `y`.
- **oy**: starting index for `y`.
- **out**: output array.
- **so**: stride length for `out`.
- **oo**: starting index for `out`.

</section>

<!-- /.usage -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var Complex64Array = require( '@stdlib/array/complex64' );
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var muladd = require( '@stdlib/complex/float32/base/mul-add' );

// Generate arrays of random values:
var z1 = new Complex64Array( discreteUniform( 200, -50, 50 ) );
var z2 = new Complex64Array( discreteUniform( 200, -50, 50 ) );
var z3 = new Complex64Array( discreteUniform( 200, -50, 50 ) );

// Perform element-wise computation:
logEachMap( '( (%s) * (%s) ) + (%s) = %s', z1, z2, z3, muladd );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/complex/float32/base/mul_add.h"
```

#### stdlib_base_complex64_muladd( alpha, x, y )

Performs a multiply-add operation involving three single-precision complex floating-point numbers.

```c
#include "stdlib/complex/float32/ctor.h"
#include "stdlib/complex/float32/real.h"
#include "stdlib/complex/float32/imag.h"

stdlib_complex64_t z1 = sstdlib_complex64( 5.0, 3.0 );
stdlib_complex64_t z2 = sstdlib_complex64( -2.0, 1.0 );
stdlib_complex64_t z3 = sstdlib_complex64( 7.0, -8.0 );

stdlib_complex64_t out = stdlib_base_complex64_muladd( z1, z2, z3 );

double re = stdlib_complex128_real( out );
// returns -6.0

double im = stdlib_complex128_imag( out );
// returns -9.0
```

The function accepts the following arguments:

- **alpha**: `[in] stdlib_complex64_t` input value.
- **z1**: `[in] stdlib_complex64_t` input value.
- **z2**: `[in] stdlib_complex64_t` input value.

```c
stdlib_complex64_t stdlib_base_complex64_muladd( const stdlib_complex64_t alpha, const stdlib_complex64_t x, const stdlib_complex64_t y );
```

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

<!-- /.notes -->

<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
#include "stdlib/complex/float32/base/mul_add.h"
#include "stdlib/complex/float32/ctor.h"
#include "stdlib/complex/float32/reim.h"
#include <stdio.h>

int main( void ) {
const stdlib_complex64_t x[] = {
stdlib_complex64( 3.14, 1.5 ),
stdlib_complex64( -3.14, 1.5 ),
stdlib_complex64( 0.0, -0.0 ),
stdlib_complex64( 0.0/0.0, 0.0/0.0 )
};

stdlib_complex64_t v;
stdlib_complex64_t y;
double re;
double im;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
stdlib_complex64_reim( v, &re, &im );
printf( "z = %f + %fi\n", re, im );

y = stdlib_base_complex64_muladd( v, v, v );
stdlib_complex64_reim( y, &re, &im );
printf( "z*z + z = %f + %fi\n", re, im );
}
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[@stdlib/complex/float32/ctor]: https://github.com/stdlib-js/stdlib/tree/develop/lib/node_modules/%40stdlib/complex/float32/ctor

<!-- <related-links> -->

<!-- </related-links> -->

</section>

<!-- /.links -->
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
/**
* @license Apache-2.0
*
* Copyright (c) 2025 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var uniform = require( '@stdlib/random/array/uniform' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var Float32Array = require( '@stdlib/array/float32' );
var pkg = require( './../package.json' ).name;
var muladd = require( './../lib' );


// VARIABLES //

var options = {
'dtype': 'float32'
};


// MAIN //

bench( pkg+':assign', function benchmark( b ) {
var out;
var re;
var im;
var N;
var i;
var j;
var k;

N = 100;
re = uniform( N, -500.0, 500.0, options );
im = uniform( N, -500.0, 500.0, options );

out = new Float32Array( 2 );

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
j = i % N;
k = ( i+1 ) % N;
out = muladd.assign( re[ j ], im[ j ], re[ k ], im[ k ], re[ k ], im[ k ], out, 1, 0 ); // eslint-disable-line max-len
if ( typeof out !== 'object' ) {
b.fail( 'should return an object' );
}
}
b.toc();
if ( isnanf( out[ 0 ] ) || isnanf( out[ 1 ] ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});
Loading