-
Notifications
You must be signed in to change notification settings - Fork 114
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge tag 'wq-for-6.7-rust-bindings' of git://git.kernel.org/pub/scm/…
…linux/kernel/git/tj/wq Pull workqueue rust bindings from Tejun Heo: "Add rust bindings to allow rust code to schedule work items on workqueues. While the current bindings don't cover all of the workqueue API, it provides enough for basic usage and can be expanded as needed" * tag 'wq-for-6.7-rust-bindings' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/wq: rust: workqueue: add examples rust: workqueue: add `try_spawn` helper method rust: workqueue: implement `WorkItemPointer` for pointer types rust: workqueue: add helper for defining work_struct fields rust: workqueue: define built-in queues rust: workqueue: add low-level workqueue bindings rust: sync: add `Arc::{from_raw, into_raw}`
- Loading branch information
Showing
6 changed files
with
741 additions
and
3 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.