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Fix focusing of in-game menu buttons for tvOS and implement basics of… #365

Fix focusing of in-game menu buttons for tvOS and implement basics of…

Fix focusing of in-game menu buttons for tvOS and implement basics of… #365

Triggered via push April 14, 2024 14:21
Status Success
Total duration 26s
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swiftlint.yml

on: push
swift-lint
16s
swift-lint
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10 warnings
swift-lint: Package.swift#L46
Collection literals should not have trailing commas. (trailing_comma)
swift-lint: Package.swift#L54
Collection literals should not have trailing commas. (trailing_comma)
swift-lint: Sources/Core/Renderer/Mesh/BlockNeighbour.swift#L18
Function body should span 50 lines or less excluding comments and whitespace: currently spans 72 lines (function_body_length)
swift-lint: Sources/Core/Renderer/Mesh/ChunkSectionMeshBuilder.swift#L350
`where` clauses are preferred over a single `if` inside a `for`. (for_where)
swift-lint: Sources/Core/Renderer/Mesh/ChunkSectionMeshBuilder.swift#L111
Function body should span 50 lines or less excluding comments and whitespace: currently spans 64 lines (function_body_length)
swift-lint: Sources/Core/Renderer/Mesh/ChunkSectionMeshBuilder.swift#L217
Function should have 8 parameters or less: it currently has 9 (function_parameter_count)
swift-lint: Sources/Core/Renderer/Mesh/ChunkSectionMeshBuilder.swift#L10
Type body should span 300 lines or less excluding comments and whitespace: currently spans 306 lines (type_body_length)
swift-lint: Sources/Core/Renderer/Mesh/FluidMeshBuilder.swift#L5
Type body should span 300 lines or less excluding comments and whitespace: currently spans 321 lines (type_body_length)
swift-lint: Sources/Core/Renderer/Entity/EntityRenderer.swift#L80
Function body should span 50 lines or less excluding comments and whitespace: currently spans 75 lines (function_body_length)
swift-lint: Sources/Core/Renderer/Camera/Frustum.swift#L34
`where` clauses are preferred over a single `if` inside a `for`. (for_where)