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[msbuild] Unify the DetectSdkLocations task logic between iOS and Mac. (
xamarin#15256) This was mostly a clean merge, with a few minor differences: * We no longer compute whether we're running in the simulator or not when building for Mac Catalyst. * The task now supports building remotely for macOS (due to code sharing). Will be useful if we ever support building macOS apps remotely. * We now call AppleSdkSettings.Init () on macOS. No idea why we weren't before, but it seems logical for macOS to behave like our other platforms. There shouldn't be any other functional differences.
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msbuild/Xamarin.Mac.Tasks.Core/Tasks/DetectSdkLocationsTaskBase.cs
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...rin.iOS.Tasks/Tasks/DetectSdkLocations.cs → ....MacDev.Tasks/Tasks/DetectSdkLocations.cs
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msbuild/Xamarin.iOS.Tasks.Core/Tasks/DetectSdkLocationsTaskBase.cs
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