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Release 0.2.2
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splashdust committed Nov 5, 2023
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# Changelog

## 0.2.2

- Fix an issue where filled underground chunks would never get meshed, even if they were modified
- `ChunkWillSpawn` event now only fire when actually meshed chunks spawn, preventing massive spam of this event.

## 0.2.1

- Move voxel data to `ChunkMap` instead of the `Chunk` component. This makes `get_voxel()` much faster, because we don't need to `collect()` all the `Chunk`s to find the correct voxel data.
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2 changes: 1 addition & 1 deletion Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
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[package]
name = "bevy_voxel_world"
description = "A voxel world plugin for Bevy"
version = "0.2.1"
version = "0.2.2"
edition = "2021"
authors = ["Joacim Magnusson <joacim@isogram.se>"]
license = "MIT OR Apache-2.0"
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