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feat(shellv2): add interactive portal support and output deduplication#1825

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KCarretto wants to merge 10 commits intofeat/shellv2-backendfrom
shellv2-interactive-backend-3518336442341510418
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feat(shellv2): add interactive portal support and output deduplication#1825
KCarretto wants to merge 10 commits intofeat/shellv2-backendfrom
shellv2-interactive-backend-3518336442341510418

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@KCarretto
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  • Updated portal.proto to include output and task_id in ShellPayload.
  • Regenerated Go protobuf code.
  • Refactored ShellV2Handler in tavern/internal/http/shell_v2.go:
    • Implemented periodic polling (5s) for active portals.
    • Implemented logic to publish input to portal before DB writes.
    • Implemented portal output subscription and deduplication against DB history.
    • Improved concurrency handling to prevent deadlocks.

PR created automatically by Jules for task 3518336442341510418 started by @KCarretto

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
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}
if err := h.mux.Publish(ctx, topicIn, mote); err != nil {
slog.ErrorContext(ctx, "failed to publish to portal", "error", err)
// Fallback to just DB? Or error? We continue to DB write.
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Unset the active portal id here since it's likely closed or there is some other error. Before doing so perhaps query again to see if it's closed.

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Addressed. I now call checkPortal() immediately on publish failure. If it confirms the portal is gone (or if it thinks it's still there but we just failed), I cleanup the portal state to fallback to DB-only mode.

…ing up portal state

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
case msg := <-wsReadCh:
slog.DebugContext(ctx, "ShellV2 Recv", "msg", string(msg))

var req struct {
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Please explicitly define this as a WebsocketMessage struct at the top

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Added WebsocketMessage struct definition and updated usage.

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
Save(ctx)
if err != nil {
slog.ErrorContext(ctx, "failed to create shell task", "error", err)
sendToWS(map[string]string{
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Use our new WebsocketMessage here and everywhere we write to or read from the websocket

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Updated wsWriteCh to use WebsocketMessage and refactored all sendToWS calls to use the struct.

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
}

sendToWS(WebsocketMessage{
Type: "OUTPUT",
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Create a WebsocketMessageKind enum and use it everywhere in this file instead of hard coding values

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Refactored WebsocketMessage to use WebsocketMessageKind enum constants (EXECUTE, OUTPUT, ERROR).

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
portalCancel = cancel

// Forward messages
go func() {
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Move these go routines to their own functions for improved readability

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Refactored goroutines into wsReader, wsWriter, and portalForwarder methods for better readability.

google-labs-jules bot and others added 2 commits February 17, 2026 05:25
Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
…rtal comms

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
// Let's assume we maintain a map of readers if we expect multiple streams,
// or just one if the portal traffic is single-stream.
// For a shell session, it's usually one stream from the agent.
readers := make(map[string]*stream.OrderedReader)
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We may receive output from different stream ids, this is for "multiplayer" sessions where multiple users might send input to the same session. When we receive output from a different session id, we still want to write it to the websocket but let's highlight that it's from another user. For now we can represent this using a new message kind (OUTPUT_FROM_OTHER_USER or something like that)

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Added OUTPUT_OTHER_USER message kind. Logic: if the mote's Stream ID matches our local stream ID, it's OUTPUT. If it differs, it's OUTPUT_OTHER_USER.

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
// staleTimeout is the duration to wait for the next expected sequence ID before erroring if other messages are arriving.
func NewOrderedReader(receiver ReceiverFunc, options ...func(*OrderedReader)) *OrderedReader {
func NewOrderedReader(options ...func(*OrderedReader)) *OrderedReader {
reader := &OrderedReader{
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Revert your changes to the portal package, you do not have permission to make modifications here

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Reverted changes to tavern/portals/stream as requested. I have adapted ShellV2Handler to use OrderedReader with its existing ReceiverFunc interface by bridging it with a per-stream channel and a goroutine. This allows us to use OrderedReader without modifying the portal package.

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
defer cleanupPortal()

// Initial check for portal
checkPortal := func() {
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move this to a utility function

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Refactored checkPortal logic into a method ShellV2Handler.checkPortal.

Co-authored-by: KCarretto <16250309+KCarretto@users.noreply.github.com>
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