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When building for Windows (in our case SVC), you first need to compile the bin/reflective_loader crate manually, which is missing from our user docs and results in a confusing build error.
error: couldn't read `lib/eldritchv2/stdlib/eldritch-libsys/src/std/../../../../../../../bin/reflective_loader/target/x86_64-pc-windows-gnu/release/reflective_loader.dll`: No such file or directory (os error 2)
--> lib/eldritchv2/stdlib/eldritch-libsys/src/std/dll_reflect_impl.rs:52:29
|
52 | const LOADER_BYTES: &[u8] = include_bytes!(concat!(
| _____________________________^
53 | | "..",
54 | | sep!(),
55 | | "..",
... |
77 | | "reflective_loader.dll"
78 | | ));
| |__^
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