Releases: specklesystems/speckle-unreal
Releases · specklesystems/speckle-unreal
2.19.0
What's Changed
- Update README.md by @JR-Morgan in #89
- Fixed warning for UE5.4 - converted string literals to TEXT macro by @JR-Morgan in #90
- changed default server to app.speckle.systems by @JR-Morgan in #91
- Added support for Unreal 5.4 by @JR-Morgan in #92
- Update README.md by @JR-Morgan in #93
- Fix build by @JR-Morgan in #94
Full Changelog: 2.15.2...2.19.0
2.15.2
What's Changed
- fix(bp): exposed SpeckleConverter as a BP type by @JR-Morgan in #86
- Support for receiving Collections and various other Bug fixes by @JR-Morgan in #87
- Added marketplace build ci for UE 5.3 by @JR-Morgan in #88
Full Changelog: 2.15.1...2.15.2
2.15.1
What's Changed
- Updated user requests to use the new activeUser query by @JR-Morgan in #83
- fix(ci): added line to remove BOM headers before applying copyright info by @JR-Morgan in #84
- Removed BOM headers from files by @JR-Morgan in #85
Full Changelog: 2.15.0...2.15.1
2.15.0
What's Changed
- Fixed crash when overriding material by Name by @moihack in #77
- add circleci context to the publish job by @gjedlicska in #76
- Added support for new revit instances, and added support for UE5.2 by @JR-Morgan in #78
- Bumped apollo headers by @JR-Morgan in #79
- Added CI for UE5.2 by @JR-Morgan in #80
- Fixes for build issues by @JR-Morgan in #81
Full Changelog: 2.10.0...2.15.0