This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models.
Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.
This mod is designed for very low end PCs.
The 1.3 brach is modified and will render with lower resolution. You can use the Extra menu to control how much lower resolution you want.
Tested on Godot 3.5.3.
Compile and use the same assets than Material Maker 1.3 (the ones in the repo won't work).
On Windows, you can also install Material Maker using Scoop:
scoop bucket add extras
scoop install material-maker
... or Chocolatey (default or portable install):
choco install material-maker
choco install material-maker.portable
Can't wait for next release? Automated builds from master branch are available (use at your own risk):
Translation files can be installed using the Install button in the Preferences dialog.
- Chinese translation (Created by free_king)
Copyright (c) 2018-2021 Rodolphe Suescun and contributors
Unless otherwise specified, files in this repository are licensed under the MIT license. See LICENSE.md for more information.