-- CWD: /moonloader/
require("lib.objects") -- Imports: Player(), Client(), Vector2(), Vector3(), RGB()
function main()
local player = Player(PLAYER_HANDLE, PLAYER_PED)
while true do
wait(500)
if player.wantedLevel >= 0 then -- Does player have more than one star?
player:Kill() -- If he does kill him
end
end
end-
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A set of objects to facilitate modifications to general game items. And to provide better and more versatile code.
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