Add initial support for HighDPI on Wayland #314
Merged
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This pull-request contains various fixes related to HighDPI support on Wayland. Most of the fixes involve using the current window scale where needed and keeping the buffer scale in sync with the window scale.
The screen recordings below show a basic app before and after these fixes. The most notable difference is getting rid of the blurriness and the oversized widgets when running on a HighDPI screen on Wayland.
before.webm
after.webm
TODO
master
once the following pull-requests have been merged:Note: I agree to delegate all rights related to this PR to Sony.