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Reduce grace ticks, and ignore grace ticks for missing leaders #7764
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Quick clarification (I know this was in the original code as well)
If you have
N
consecutive slots, won'tself.start_tick_height + self.grace_ticks == leader_first_tick_height
return true for every slot after the first one? (I think self.start_tick_height is set onreset
which is the beginning of the first slot).Will this function then return true every single time ReplayStage checks
reached_leader_slot
after the first slot? Is this ok b/c this check in ReplayStage will make sure another bank for the same slot isn't created: https://github.com/solana-labs/solana/blob/master/core/src/replay_stage.rs#L482There was a problem hiding this comment.
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It should be ok due to this check https://github.com/solana-labs/solana/blob/master/core/src/replay_stage.rs#L377
If the leader already has bank, it's not calling
maybe_start_leader
which in turn calls this function.WDYT?
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@pgarg66 I think it's possible for tick() -> flush() here: https://github.com/solana-labs/solana/blob/master/core/src/replay_stage.rs#L377 to clear the bank, before ReplayStage has reset to a different bank, and then that check won't prevent a call to
maybe_start_leader
. But then this check should catch that case: https://github.com/solana-labs/solana/blob/master/core/src/replay_stage.rs#L482.There was a problem hiding this comment.
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cool. so it's all good? anyway, I'll merge this PR. If this is still an issue, we can track it as a separate issue.
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yup, looks like it, thanks!