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[feature] Init the repository and add an importer for "Getaviz A-Frame"
models: * Add an "Apache" 2.0 license. * Add a basic scene with a camera, the importer and a placeholder for meshes. * Set the ambient lighting to white to make the meshes visible. * Add an importer for HTML and one for JSON. * Add an `ImportController.cs` which imports the model when the application starts. * Add a `.gitignore` and a `.gitattribute` file to make the "Unity" project work with "Git" and "Git LFS". * The `metaData.json` has a lot of entries which have no corresponding entity in the `model.html`. * Furthermore, there are duplicate ID's in the `metaData.json`. * Add a prefab for an `Èntity` which consists of a basic "Unity" box and the meta data saved in a `Entity.cs` class.
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# This file is based on https://thoughtbot.com/blog/how-to-git-with-unity. | ||
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# 3D models | ||
*.3dm filter=lfs diff=lfs merge=lfs -text | ||
*.3ds filter=lfs diff=lfs merge=lfs -text | ||
*.blend filter=lfs diff=lfs merge=lfs -text | ||
*.c4d filter=lfs diff=lfs merge=lfs -text | ||
*.collada filter=lfs diff=lfs merge=lfs -text | ||
*.dae filter=lfs diff=lfs merge=lfs -text | ||
*.dxf filter=lfs diff=lfs merge=lfs -text | ||
*.fbx filter=lfs diff=lfs merge=lfs -text | ||
*.jas filter=lfs diff=lfs merge=lfs -text | ||
*.lws filter=lfs diff=lfs merge=lfs -text | ||
*.lxo filter=lfs diff=lfs merge=lfs -text | ||
*.ma filter=lfs diff=lfs merge=lfs -text | ||
*.max filter=lfs diff=lfs merge=lfs -text | ||
*.mb filter=lfs diff=lfs merge=lfs -text | ||
*.obj filter=lfs diff=lfs merge=lfs -text | ||
*.ply filter=lfs diff=lfs merge=lfs -text | ||
*.skp filter=lfs diff=lfs merge=lfs -text | ||
*.stl filter=lfs diff=lfs merge=lfs -text | ||
*.ztl filter=lfs diff=lfs merge=lfs -text | ||
# Audio | ||
*.aif filter=lfs diff=lfs merge=lfs -text | ||
*.aiff filter=lfs diff=lfs merge=lfs -text | ||
*.it filter=lfs diff=lfs merge=lfs -text | ||
*.mod filter=lfs diff=lfs merge=lfs -text | ||
*.mp3 filter=lfs diff=lfs merge=lfs -text | ||
*.ogg filter=lfs diff=lfs merge=lfs -text | ||
*.s3m filter=lfs diff=lfs merge=lfs -text | ||
*.wav filter=lfs diff=lfs merge=lfs -text | ||
*.xm filter=lfs diff=lfs merge=lfs -text | ||
# Fonts | ||
*.otf filter=lfs diff=lfs merge=lfs -text | ||
*.ttf filter=lfs diff=lfs merge=lfs -text | ||
# Images | ||
*.bmp filter=lfs diff=lfs merge=lfs -text | ||
*.exr filter=lfs diff=lfs merge=lfs -text | ||
*.gif filter=lfs diff=lfs merge=lfs -text | ||
*.hdr filter=lfs diff=lfs merge=lfs -text | ||
*.iff filter=lfs diff=lfs merge=lfs -text | ||
*.jpeg filter=lfs diff=lfs merge=lfs -text | ||
*.jpg filter=lfs diff=lfs merge=lfs -text | ||
*.pict filter=lfs diff=lfs merge=lfs -text | ||
*.png filter=lfs diff=lfs merge=lfs -text | ||
*.psd filter=lfs diff=lfs merge=lfs -text | ||
*.tga filter=lfs diff=lfs merge=lfs -text | ||
*.tif filter=lfs diff=lfs merge=lfs -text | ||
*.tiff filter=lfs diff=lfs merge=lfs -text | ||
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# Collapse Unity-generated files on GitHub | ||
*.asset linguist-generated | ||
*.mat linguist-generated | ||
*.meta linguist-generated | ||
*.prefab linguist-generated | ||
*.unity linguist-generated |
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[Ll]ibrary/ | ||
[Tt]emp/ | ||
[Oo]bj/ | ||
[Bb]uild/ | ||
[Bb]uilds/ | ||
Assets/AssetStoreTools* | ||
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# Visual Studio cache directory | ||
.vs/ | ||
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# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.opendb | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
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# Unity3D Generated File On Crash Reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.unitypackage |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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