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I'm running this on the client side:
require 'async'
require 'async/http/endpoint'
require 'async/websocket/client'
URL = ARGV.pop || "http://127.0.0.1:7070"
Async do |task|
endpoint = Async::HTTP::Endpoint.parse(URL)
Async::WebSocket::Client.connect(endpoint) do |connection|
1000.times do
connection.send_text("Hello World")
end
connection.flush
while message = connection.read
p message
end
end
end
I'm running the server at the bottom example in the guide here:
https://github.com/socketry/async-websocket/tree/main/guides/getting-started
I'm running 3 different clients and closing them, then running them again. Each time checking the memory of the ruby process spawned from the server. Each time it seems to go up without garbage collecting at all. This could wreak havoc on any long running service. Do you have any idea where the leak is coming from? I tried messing with the $connections global to see if the Set was a problem, but I don't think so. It might be related to some weird string allocation thing going on when the incoming message comes through?
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