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Lists (20)
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Avalonia
libs for Avaloniabevy
Build tools
C++ libs
DOOM Eternal
Engines
Flax
Godot
GUI
Learn
For learning some staffMemory
Libraries for memory management and allocatingMultithreading
.net gen
Helpers for System.Reflection.Emit and just for generation .NET assembliesNetcode
Everything that helps build netcode for your gameProgramming languages
Render Engines
Rust FFI
Tools for working with Rust FFIs&box
Gamemodes for Facepunch's game s&boxUnity
Valve
Valve related things- All languages
- ANTLR
- Assembly
- Batchfile
- Beef
- BlitzBasic
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- C#
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- CMake
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- Odin
- PHP
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- QML
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- Ring
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- Ruby
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- ShaderLab
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- SourcePawn
- Svelte
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- V
- Visual Basic
- Visual Basic .NET
- Vue
- WebAssembly
- Wren
- Zig
Starred repositories
An independent cross-platform desktop application development framework using dear imgui
Experimental Rust-to-C++ binding generator, using Rust compiler APIs to ensure accurate and stable translation.
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
Qt Node Editor. Dataflow programming framework
A simple and easy-to-use file-format to package resources
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.
Provides very lightweight outcome<T> and result<T> (non-Boost edition)
📜 A plugin for Bevy that allows you to write some of your game or application logic in a scripting language.
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Frequently asked questions about Entity Component Systems
A family of header-only, very fast and memory-friendly hashmap and btree containers.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Scripting platform, modding framework and VR support for all RE Engine games
PROST! a Protocol Buffers implementation for the Rust Language
A .NET library to parse XML at lightspeed with zero allocation.
Neumorphism UI theme for .net Avalonia UI apps
Script-IDE is a plugin for Godot. It transforms the Script UI into an IDE like UI. Tabs are used for navigating between scripts. The default Outline got an overhaul and now shows all members of the…
A networking library to make multiplayer games for the Bevy game engine
Discord rich presence integration for all JetBrains IDEs
Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual quality of the viewed model or read speeds.
A Rust compiler backend targeting CIL(.NET IR) and C.
Compile-time reflection API for developing robust procedural macros (proof of concept)