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Merge pull request pelican-eggs#1722 from HyperBeats/master
add iosoccer eggs
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{ | ||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", | ||
"meta": { | ||
"version": "PTDL_v2", | ||
"update_url": null | ||
}, | ||
"exported_at": "2023-01-28T11:45:54+01:00", | ||
"name": "Iosoccer server", | ||
"author": "hyperbeats@raptorhost.fr", | ||
"description": "SERVER IOSOCCER", | ||
"features": [ | ||
"steam_disk_space" | ||
], | ||
"docker_images": { | ||
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian" | ||
}, | ||
"file_denylist": [], | ||
"startup": ".\/srcds_run -console -game iosoccer -condebug -port {{SERVER_PORT}} +maxplayers {{SLOTS}} +fps_max {{MAX_FPS}} -tickrate {{TICKRATE}} +map {{MAP}} +rcon_password {{RCON}} +ip 0.0.0.0", | ||
"config": { | ||
"files": "{}", | ||
"startup": "{\r\n \"done\": \"Connection to Steam servers successful.\"\r\n}", | ||
"logs": "{}", | ||
"stop": "quit" | ||
}, | ||
"scripts": { | ||
"installation": { | ||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} validate +quit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", | ||
"container": "ghcr.io\/parkervcp\/installers:debian", | ||
"entrypoint": "bash" | ||
} | ||
}, | ||
"variables": [ | ||
{ | ||
"name": "Game ID", | ||
"description": "Game ID", | ||
"env_variable": "SRCDS_APPID", | ||
"default_value": "673990", | ||
"user_viewable": true, | ||
"user_editable": false, | ||
"rules": "required|in:673990", | ||
"field_type": "text" | ||
}, | ||
{ | ||
"name": "MAP", | ||
"description": "", | ||
"env_variable": "MAP", | ||
"default_value": "8v8_vienna", | ||
"user_viewable": true, | ||
"user_editable": true, | ||
"rules": "required|string|max:32", | ||
"field_type": "text" | ||
}, | ||
{ | ||
"name": "SLOTS", | ||
"description": "", | ||
"env_variable": "SLOTS", | ||
"default_value": "32", | ||
"user_viewable": true, | ||
"user_editable": true, | ||
"rules": "required|string|max:20", | ||
"field_type": "text" | ||
}, | ||
{ | ||
"name": "TICKRATE", | ||
"description": "", | ||
"env_variable": "TICKRATE", | ||
"default_value": "100", | ||
"user_viewable": true, | ||
"user_editable": true, | ||
"rules": "required|string|max:20", | ||
"field_type": "text" | ||
}, | ||
{ | ||
"name": "MAX FPS", | ||
"description": "", | ||
"env_variable": "MAX_FPS", | ||
"default_value": "500", | ||
"user_viewable": true, | ||
"user_editable": true, | ||
"rules": "required|integer", | ||
"field_type": "text" | ||
}, | ||
{ | ||
"name": "RCON password", | ||
"description": "", | ||
"env_variable": "RCON", | ||
"default_value": "", | ||
"user_viewable": true, | ||
"user_editable": true, | ||
"rules": "required|string|max:32", | ||
"field_type": "text" | ||
}, | ||
{ | ||
"name": "Auto update", | ||
"description": "Auto update the server on start", | ||
"env_variable": "AUTO_UPDATE", | ||
"default_value": "1", | ||
"user_viewable": true, | ||
"user_editable": true, | ||
"rules": "required|boolean", | ||
"field_type": "text" | ||
} | ||
] | ||
} |
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# Iosoccer | ||
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## [Steam](https://store.steampowered.com/app/673560/IOSoccer/) | ||
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IOSoccer is a free non-commercial competitive third-person online multiplayer soccer game that offers unparalleled freedom in ball control and gameplay depth | ||
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## Server Ports | ||
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These are the servers required ports | ||
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| Port | default | | ||
|---------|---------| | ||
| Game | 27015 | | ||
|