Badlion Using Gradle instead of the shit mcp uwu
- Run with random username
gradle startGame
- Run with another username
gradle startGame --args='--username Pace'
- Build Jar
gradle build
If returns No lwjgl64 in java.library.path
run startGame instead of run
For MCP USERS:
-
unzip badlion src, and create in src folder "Minecraft" directory, then move content in MAIN > JAVA[net, Main.java] to SRC > MINECRAFT and move content in MAIN > RESOURCES[assets] to SRC > MINECRAFT. Can delete empty folders.
-
decompile Minecraft 1.8.8
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go to the MCP folder and replace it with the src folder
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open your IDE
-
add externals libraries
And ready! enjoy badlion client without the launcher.
For Optifine 1.8.8 Gradle:
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clone the project
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replace src folder with src folder downloaded
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open build.gradle file and go to the dependencies braket and add 'org.ow2.asm:asm:8.0.1',
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'net.jpountz.lz4:lz4:1.3.0' to compile (remember the comma and ' ' )
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run with gradle
Ready, the client is applied. GG you finally skidded it.
Libs from mavencentral:
Code: org.ow2.asm:asm:8.0.1
net.jpountz.lz4:lz4:1.3.0
NOW FOLLOW ME OR BAD YOU SKIDDED IT. I WANT SOMETHING IN RETURN ALSO FOLLOW ME!