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AudioProjects

A repository storing a visual studio solution with multiple audio-related projects.

Audio Engine

The Audio Engine is the basis for all current and future projects. It uses FMOD to do much of the audio processing. It is built into a DLL which is included into projects. It has minimal features at the moment, but I will be adding more later.

Personal Music Player

A personal command-line music player. Goals: - read from json file with paths to sounds/music in folders and as individual files. - load all sounds (can change later to lower memory usage, ie, only load current and next song) - command-line key controls to change song (windows only, as that's what I have to test with)

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