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skip wiggle pre when rendering hopefully avoids crashing
multiple view layer fix technically its just skipping evaluation when the frame hasn't changed
edge case handling of stuck rendering flag assume a user will try to toggle some setting to get things working again
Merge branch 'main' of https://github.com/shteeve3d/blender-wiggle-2
Merge pull request #2 from shteeve3d/wiggle-bake 2.1 changes
added wiki url to addon