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ff-glitch | ||
ff-glitch2 | ||
*.png | ||
*.ff |
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// ┳━┓┳━┓ ┏━┓┳ o┏┓┓┏━┓┳ ┳ | ||
// ┣━ ┣━ ━━┃ ┳┃ ┃ ┃ ┃ ┃━┫ | ||
// ┇ ┇ ┇━┛┇━┛┇ ┇ ┗━┛┇ ┻ | ||
// ff-glitch: the farbfeld glitcher. | ||
// usage: <farbfeld source> | ff-glitch | <farbfeld sink> | ||
// thanks to xero for the idea! you rock. | ||
// made by vifino. ISC (C) vifino 2018 | ||
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#include <stdio.h> | ||
#include <string.h> | ||
#include <stdint.h> | ||
#include <stdlib.h> | ||
#include <sys/time.h> | ||
#include <arpa/inet.h> | ||
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// TODO: replace ntohl | ||
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static uint32_t w, h; | ||
static unsigned char buf[64] = {0}; | ||
static unsigned char img; | ||
static struct timeval tv; | ||
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typedef struct { | ||
unsigned short r, g, b, a; | ||
} pixel; | ||
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// IO helpers. | ||
static inline void bread(int bytes) { | ||
if (!fread(buf, bytes, 1, stdin)) { | ||
fprintf(stderr, "wanted more bytes, didn't get any?\n"); | ||
exit(1); | ||
} | ||
} | ||
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static inline void bwrite(unsigned char* buffer, size_t bytes) { | ||
if (!fwrite(buffer, bytes, 1, stdout)) { | ||
fprintf(stderr, "write failed.\n"); | ||
exit(1); | ||
} | ||
} | ||
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// random helper, random from 0-n, inclusive. | ||
// tries to get evenly spread out random. | ||
unsigned int randn(unsigned int n) { | ||
if (!n) return 0; | ||
if (n == RAND_MAX) return rand(); | ||
n++; | ||
long end = RAND_MAX / n; | ||
end *= n; | ||
int r; | ||
while ((r = rand()) >= end); | ||
return r % n; | ||
} | ||
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// Glitch a short. | ||
#define SH16MAX (2 * UINT8_MAX) | ||
#define GLITCHPX() randn(SH16MAX) | ||
#define INVERT(v) htons(SH16MAX - ntohs(v)) | ||
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// Probability. | ||
// TODO: Figure out how to make the number of glitching related | ||
// to the amount of pixels. | ||
#define GLITCHES() (40 + randn(50)) | ||
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#define GLITCH_INVERT 10 | ||
#define GLITCH_INVERT_PXM 1 | ||
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#define GLITCH_SKIP 70 | ||
#define GLITCH_SKIP_PXM 1 | ||
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#define GLITCH_CORRUPT 50 | ||
#define GLITCH_CORRUPT_PXM 4 | ||
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#define GLITCH_SWAP 20 | ||
#define GLITCH_SWAP_PXM 4 | ||
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#define GLITCH_COMPENSATEC 8 | ||
#define GLITCH_COMPENSATER (GLITCH_COMPENSATEC * 16) | ||
#define GLITCH_COMPENSATEM ((skipped / GLITCH_COMPENSATEC)) | ||
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#define GLITCHN (GLITCH_INVERT + GLITCH_SKIP + GLITCH_CORRUPT + GLITCH_SWAP) | ||
#define SEL(i, name) if (n < (name)) return (i); n -= (name) | ||
static inline unsigned int selglitch() { | ||
unsigned int n = randn(GLITCHN); | ||
SEL(0, GLITCH_INVERT); | ||
SEL(1, GLITCH_SKIP); | ||
SEL(2, GLITCH_CORRUPT); | ||
return 3; | ||
} | ||
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#define MIN(x, y) (((x) < (y)) ? (x) : (y)) | ||
#define MAX(x, y) (((x) > (y)) ? (x) : (y)) | ||
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int main(int argc, char* argv[]) { | ||
// TODO: parse argv[1] for range; | ||
unsigned int glitches = GLITCHES(); | ||
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bread(8); | ||
if (strcmp(buf, "farbfeld") != 0) { | ||
fprintf(stderr, "stdin is not a farbfeld image?\n"); | ||
return 1; | ||
} | ||
bwrite(buf, 8); | ||
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// seed like a dumbass. | ||
if (gettimeofday(&tv, NULL)) { | ||
fprintf(stderr, "failed to get the time? that's messed up.\n"); | ||
return 2; | ||
} | ||
srand(tv.tv_usec); | ||
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// parse width and height | ||
bread(8); | ||
uint32_t w = ntohl(*(uint32_t*)buf); | ||
uint32_t h = ntohl(*((uint32_t*)(buf + 4))); | ||
if (!w && !h) { | ||
fprintf(stderr, "image size has zero dimension? %i*%i\n", w, h); | ||
return 1; | ||
} | ||
bwrite(buf, 8); | ||
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unsigned int pxn; | ||
unsigned int end = w*h; | ||
unsigned int skipped = 0; | ||
int glitchpx = 0; | ||
unsigned int gt = 0; | ||
pixel* px = (pixel*) buf; | ||
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unsigned int glm; // selector | ||
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// corrupter | ||
unsigned short gv = GLITCHPX(); | ||
unsigned char gp = randn(2); | ||
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// swapper | ||
unsigned short gs = randn(2); | ||
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for(pxn = 0; pxn < end; pxn++) { | ||
if (randn(end / glitches) == 0) { | ||
// glitch it. glitch it hard. | ||
gt = selglitch(); | ||
switch (gt) { | ||
case 0: // invert | ||
glm = GLITCH_INVERT_PXM; | ||
break; | ||
case 1: // skip | ||
glm = GLITCH_SKIP_PXM; | ||
break; | ||
case 2: // corrupt | ||
glm = GLITCH_CORRUPT_PXM; | ||
break; | ||
case 3: // swap | ||
glm = GLITCH_SWAP_PXM; | ||
break; | ||
} | ||
glitchpx = randn((end * glm) / glitches) + 1; | ||
} | ||
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if (glitchpx) { | ||
switch (gt) { | ||
case 0: // invert | ||
bread(8); | ||
px->r = INVERT(px->r); | ||
px->g = INVERT(px->g); | ||
px->b = INVERT(px->b); | ||
bwrite(buf, 8); | ||
glitchpx--; | ||
break; | ||
case 1: // skip reading and trash | ||
skipped++; | ||
px->r = GLITCHPX(); | ||
px->g = GLITCHPX(); | ||
px->b = GLITCHPX(); | ||
bwrite(buf, 8); | ||
glitchpx--; | ||
break; | ||
case 2: // glitch | ||
glitchpx--; | ||
if (!glitchpx) { // randomize next | ||
gp = randn(2); | ||
gv = GLITCHPX(); | ||
} | ||
bread(8); | ||
switch (gp) { | ||
case 0: | ||
px->r = gv; | ||
break; | ||
case 1: | ||
px->g = gv; | ||
break; | ||
case 2: | ||
px->b = gv; | ||
break; | ||
} | ||
bwrite(buf, 8); | ||
break; | ||
case 3: // swap | ||
glitchpx--; | ||
if (!glitchpx) { // randomize next | ||
gs = randn(2); | ||
} | ||
bread(8); | ||
pixel tpx = *px; | ||
switch (gs) { | ||
case 0: // swap r with g; | ||
px->r = tpx.g; | ||
px->g = tpx.r; | ||
case 1: // swap r with b; | ||
px->r = tpx.b; | ||
px->b = tpx.r; | ||
case 2: // swap b with g; | ||
px->g = tpx.b; | ||
px->b = tpx.g; | ||
} | ||
bwrite(buf, 8); | ||
break; | ||
} | ||
continue; | ||
} | ||
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// copy and compensate. | ||
bread(8); | ||
bwrite(buf, 8); | ||
} | ||
// read skipped things | ||
for (; skipped > 0; skipped--) { | ||
bread(8); | ||
} | ||
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return 0; | ||
} |