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叶洪
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Aug 11, 2021
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<startup> | ||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> | ||
</startup> | ||
<runtime> | ||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<dependentAssembly> | ||
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" /> | ||
<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" /> | ||
</dependentAssembly> | ||
</assemblyBinding> | ||
</runtime> | ||
</configuration> |
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<Application x:Class="VideoCaptureWPF.App" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:local="clr-namespace:VideoCaptureWPF" | ||
StartupUri="MainWindow.xaml"> | ||
<Application.Resources> | ||
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</Application.Resources> | ||
</Application> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Configuration; | ||
using System.Data; | ||
using System.Linq; | ||
using System.Threading.Tasks; | ||
using System.Windows; | ||
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namespace VideoCaptureWPF | ||
{ | ||
/// <summary> | ||
/// Interaction logic for App.xaml | ||
/// </summary> | ||
public partial class App : Application | ||
{ | ||
} | ||
} |
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<Window x:Class="VideoCaptureWPF.MainWindow" | ||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | ||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | ||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" | ||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" | ||
xmlns:local="clr-namespace:VideoCaptureWPF" | ||
mc:Ignorable="d" | ||
Title="MainWindow" Height="450" Width="800"> | ||
<Grid> | ||
<Image x:Name="FrameImage"></Image> | ||
</Grid> | ||
</Window> |
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using System.ComponentModel; | ||
using System.Threading; | ||
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using OpenCvSharp; | ||
using OpenCvSharp.WpfExtensions; | ||
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namespace VideoCaptureWPF | ||
{ | ||
/// <summary> | ||
/// Interaction logic for MainWindow.xaml | ||
/// </summary> | ||
public partial class MainWindow : System.Windows.Window | ||
{ | ||
private readonly VideoCapture capture; | ||
private readonly CascadeClassifier cascadeClassifier; | ||
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private readonly BackgroundWorker bkgWorker; | ||
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public MainWindow() | ||
{ | ||
InitializeComponent(); | ||
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capture = new VideoCapture(); | ||
cascadeClassifier = new CascadeClassifier("haarcascade_frontalface_default.xml"); | ||
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bkgWorker = new BackgroundWorker { WorkerSupportsCancellation = true }; | ||
bkgWorker.DoWork += Worker_DoWork; | ||
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Loaded += MainWindow_Loaded; | ||
Closing += MainWindow_Closing; | ||
} | ||
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private void MainWindow_Loaded(object sender, System.Windows.RoutedEventArgs e) | ||
{ | ||
capture.Open(0, VideoCaptureAPIs.ANY); | ||
if (!capture.IsOpened()) | ||
{ | ||
Close(); | ||
return; | ||
} | ||
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bkgWorker.RunWorkerAsync(); | ||
} | ||
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private void MainWindow_Closing(object sender, CancelEventArgs e) | ||
{ | ||
bkgWorker.CancelAsync(); | ||
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capture.Dispose(); | ||
cascadeClassifier.Dispose(); | ||
} | ||
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private void Worker_DoWork(object sender, DoWorkEventArgs e) | ||
{ | ||
var worker = (BackgroundWorker)sender; | ||
while (!worker.CancellationPending) | ||
{ | ||
using (var frameMat = capture.RetrieveMat()) | ||
{ | ||
var rects = cascadeClassifier.DetectMultiScale(frameMat, 1.1, 5, HaarDetectionTypes.ScaleImage, new OpenCvSharp.Size(30, 30)); | ||
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foreach (var rect in rects) | ||
{ | ||
Cv2.Rectangle(frameMat, rect, Scalar.Red); | ||
} | ||
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// Must create and use WriteableBitmap in the same thread(UI Thread). | ||
Dispatcher.Invoke(() => | ||
{ | ||
FrameImage.Source = frameMat.ToWriteableBitmap(); | ||
}); | ||
} | ||
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Thread.Sleep(30); | ||
} | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Resources; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
using System.Windows; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("VideoCaptureWPF")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("VideoCaptureWPF")] | ||
[assembly: AssemblyCopyright("Copyright © 2021")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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//In order to begin building localizable applications, set | ||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file | ||
//inside a <PropertyGroup>. For example, if you are using US english | ||
//in your source files, set the <UICulture> to en-US. Then uncomment | ||
//the NeutralResourceLanguage attribute below. Update the "en-US" in | ||
//the line below to match the UICulture setting in the project file. | ||
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] | ||
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[assembly: ThemeInfo( | ||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located | ||
//(used if a resource is not found in the page, | ||
// or application resource dictionaries) | ||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located | ||
//(used if a resource is not found in the page, | ||
// app, or any theme specific resource dictionaries) | ||
)] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<!-- | ||
Microsoft ResX Schema | ||
Version 2.0 | ||
The primary goals of this format is to allow a simple XML format | ||
that is mostly human readable. The generation and parsing of the | ||
various data types are done through the TypeConverter classes | ||
associated with the data types. | ||
Example: | ||
... ado.net/XML headers & schema ... | ||
<resheader name="resmimetype">text/microsoft-resx</resheader> | ||
<resheader name="version">2.0</resheader> | ||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
<value>[base64 mime encoded serialized .NET Framework object]</value> | ||
</data> | ||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
<comment>This is a comment</comment> | ||
</data> | ||
There are any number of "resheader" rows that contain simple | ||
name/value pairs. | ||
Each data row contains a name, and value. The row also contains a | ||
type or mimetype. Type corresponds to a .NET class that support | ||
text/value conversion through the TypeConverter architecture. | ||
Classes that don't support this are serialized and stored with the | ||
mimetype set. | ||
The mimetype is used for serialized objects, and tells the | ||
ResXResourceReader how to depersist the object. This is currently not | ||
extensible. For a given mimetype the value must be set accordingly: | ||
Note - application/x-microsoft.net.object.binary.base64 is the format | ||
that the ResXResourceWriter will generate, however the reader can | ||
read any of the formats listed below. | ||
mimetype: application/x-microsoft.net.object.binary.base64 | ||
value : The object must be serialized with | ||
: System.Serialization.Formatters.Binary.BinaryFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.soap.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
value : The object must be serialized into a byte array | ||
: using a System.ComponentModel.TypeConverter | ||
: and then encoded with base64 encoding. | ||
--> | ||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
<xsd:attribute name="type" type="xsd:string" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string" /> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> | ||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="resheader"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:choice> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
</root> |
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