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💫 Toolkit to help you get started with Spec-Driven Development
52 exercises on AI + TypeScript, for Matt's workshop in Poland
A tool for MonoGame that automatically handles adding assets to the Content Pipeline project
The official TypeScript SDK for Model Context Protocol servers and clients
Model Context Protocol Servers
Lightweight coding agent that runs in your terminal
A replacement engine for Ultima VII The Black Gate (and eventually Serpent Isle) that presents a new camera angle and other improvements.
Arche -- Archetype-based Entity Component System (ECS) for Go.
💅 Beautiful and accessible drag and drop for lists with React. ⭐️ Star to support our work!
Learn Domain-Driven Design, software architecture, design patterns, best practices. Code examples included
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Build your own Game-Engine based on the Entity Component System concept in Golang.
Like `go get` but for Go tools! CI Automating versioning of Go binaries in a nested, isolated Go modules.
🌳 Tiny & elegant JavaScript HTTP client based on the Fetch API
A modern JavaScript utility library that's 2-3 times faster and up to 97% smaller—a major upgrade to lodash.
Option, Result, and Either types for TypeScript - Inspired by Rust 🦀
Embeddable Postgres with real-time, reactive bindings.
Userscript to improve Xbox Cloud Gaming (xCloud) and Remote Play experiences on web browsers
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
The simplest way to set up your tsconfig.json