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Innovative action maze chase Human-Computer Interaction (HCI) application using Python and Pygame. This project features the implementation of an AI-based opponent that dynamically follows the player, using the A* algorithm to determine the optimal path based on the player's movements.

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No Escape - a PACMAN game.

Innovative action maze chase Human-Computer Interaction (HCI) application using Python and Pygame. This project features the implementation of an AI-based opponent that dynamically follows the player, using the A* algorithm to determine the optimal path based on the player's movements. Designed and implemented a user-friendly GUI to enhance user engagement and experience.

Screenshot 2024-06-11 at 11 30 55 AM Screenshot 2024-06-11 at 11 31 30 AM Screenshot 2024-06-11 at 11 31 12 AM Screenshot 2024-06-11 at 11 31 05 AM

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Innovative action maze chase Human-Computer Interaction (HCI) application using Python and Pygame. This project features the implementation of an AI-based opponent that dynamically follows the player, using the A* algorithm to determine the optimal path based on the player's movements.

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