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@Geenz Geenz commented Mar 26, 2025

This helps avoid frequent texture reuploads to VRAM in some texture heavy areas. This speaks to some bigger problems we're seeing in our texture streaming system however. You will see similar problems by manually setting the texture VRAM manually.

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tl;dr - this helps avoid frequent texture reuploads to VRAM in some texture heavy areas.  This speaks to some bigger problems we're seeing in our texture streaming system however.  You will see similar problems by manually setting the texture VRAM manually.
@Geenz Geenz merged commit 134807e into release/2025.03 Mar 26, 2025
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@Geenz Geenz deleted the geenz/vram-divisor-1 branch March 26, 2025 23:11
@github-actions github-actions bot locked and limited conversation to collaborators Mar 26, 2025
@akleshchev akleshchev linked an issue Mar 27, 2025 that may be closed by this pull request
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2025.03 Viewer intense stutter on a nvidia windows laptop

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