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Tectures (Leaves?) in our meeting spot were pointlesly calculating vsize fpr dozens of faces per texture, couldn't resist cutting it a bit (probably can be optimized a lot more, ex: record last heaviest face). LLViewerTextureList::updateImagesFetchTextures dropped from 200mks to 130mks.

Also on_screen was working wrongly using last face only.

@Geenz if you are fine with this I will find a ticket to attach this to.

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Geenz commented Mar 26, 2025

@akleshchev Lemme grab the build on this one, and I'll get back to you.

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LGTM.

@akleshchev akleshchev merged commit 2b44a97 into release/2025.03 Mar 27, 2025
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@akleshchev akleshchev deleted the andreyk/viewer_3814 branch March 27, 2025 16:29
@github-actions github-actions bot locked and limited conversation to collaborators Mar 27, 2025
@akleshchev akleshchev linked an issue Mar 27, 2025 that may be closed by this pull request
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2025.03 Viewer intense stutter on a nvidia windows laptop

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