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Spatial audio volume of people within 10m is lower on WebRTC than on Vivox #2752

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@Dan-Linden

Description

@Dan-Linden

Environment

Second Life Release 7.1.10.10800445603 (64bit)
Release Notes

You are at 119.6, 88.5, 21.8 in By Design located at simhost-01d3500f306966b31.agni
SLURL: http://maps.secondlife.com/secondlife/By%20Design/120/89/22
(global coordinates 261,496.0, 246,873.0, 21.8)
Second Life Preflight 2024-09-23.10999422747
Release Notes

CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (3491.92 MHz)
Memory: 32610 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.4894)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce GTX 1080/PCIe/SSE2

Windows Graphics Driver Version: 31.0.15.3623
OpenGL Version: 4.6.0 NVIDIA 536.23

Window size: 1556x1196
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.375
Render quality: 3
Texture memory: 8192MB
Disk cache: Max size 1638.4 MB (21.9% used)

J2C Decoder Version: KDU v7.10.4
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.23.1 / OpenAL Community / OpenAL Soft: OpenAL Soft
Dullahan: 1.14.0.202408091639
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.21
Voice Server Version: Secondlife WebRTC Gateway

Packets Lost: 0/7,881 (0.0%)
October 01 2024 06:47:00

Description

Spatial audio volume of people within 10m is lower on WebRTC than on Vivox.

Reproduction steps

Repro:

  1. Log in 2 users about 10m from each other on a vivox region and converse in spatial chat. Note the volume
  2. Repeat on a WebRTC region and note the volume.

Observed: The other user sounds quieter on the WebRTC region.

Expected: Voice volumes for WebRTC should be close to that of Vivox so people do not need to adjust their volume levels.

Video of Vivox: https://github.com/user-attachments/assets/2fb2a547-cebb-48c5-b9c6-97747131e206
Video of WebRTC: https://github.com/user-attachments/assets/e860dc34-89fc-4ddc-a65b-19ff2f5c7369

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