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Mesh::faces as Vec<Point3<u16>> is very limitingΒ #130

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@TheStealthReporter

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@TheStealthReporter

faces in kiss3d::resources::Mesh is u16, which means only 65536 vertices can be addressed. This is very limiting for 3d objects. In previous revisions this was i32 or u32. Was there a need to change/can it be reverted?

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