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4 changes: 2 additions & 2 deletions src/game/power-creeps.js
Original file line number Diff line number Diff line change
Expand Up @@ -169,7 +169,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.my || !powerSpawn.my) {
return C.ERR_NOT_OWNER;
}
if(!utils.checkStructureAgainstController(data(powerSpawn.id), register.objectsByRoom[data(powerSpawn.id).room], data(powerSpawn.room.controller.id))) {
if(data(powerSpawn.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand Down Expand Up @@ -329,7 +329,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
register.assertTargetObject(target);
return C.ERR_INVALID_TARGET;
}
if((target instanceof globals.StructurePowerSpawn) && !utils.checkStructureAgainstController(data(target.id), register.objectsByRoom[data(target.id).room], data(target.room.controller.id))) {
if((target instanceof globals.StructurePowerSpawn) && data(target.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(!target.pos.isNearTo(this.pos)) {
Expand Down
28 changes: 14 additions & 14 deletions src/game/structures.js
Original file line number Diff line number Diff line change
Expand Up @@ -115,7 +115,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.room || !this.room.controller) {
return false;
}
return utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id));
return !data(this.id).off
});

Object.defineProperty(globals, 'Structure', {enumerable: true, value: Structure});
Expand Down Expand Up @@ -321,7 +321,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(this.cooldown > 0) {
return C.ERR_TIRED;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(!lab1 || !lab1.id || !register.structures[lab1.id] ||
Expand Down Expand Up @@ -364,7 +364,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(this.cooldown > 0) {
return C.ERR_TIRED;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(!lab1 || !lab1.id || !register.structures[lab1.id] ||
Expand Down Expand Up @@ -413,7 +413,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.my) {
return C.ERR_NOT_OWNER;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(!target || !target.id || !register.creeps[target.id] || !(target instanceof globals.Creep) || target.spawning) {
Expand Down Expand Up @@ -448,7 +448,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.my || !target.my) {
return C.ERR_NOT_OWNER;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(this.cooldown > 0) {
Expand Down Expand Up @@ -507,7 +507,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.room.controller) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand Down Expand Up @@ -552,7 +552,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!_.isString(roomName) || !/^(W|E)\d+(S|N)\d+$/.test(roomName)) {
return C.ERR_INVALID_ARGS;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand Down Expand Up @@ -614,7 +614,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.my) {
return C.ERR_NOT_OWNER;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
var amount = 1;
Expand Down Expand Up @@ -715,7 +715,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!this.my) {
return C.ERR_NOT_OWNER;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
if(!/^(W|E)\d+(N|S)\d+$/.test(targetRoomName)) {
Expand Down Expand Up @@ -775,7 +775,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!data(this.id).store || (data(this.id).store.energy < C.TOWER_ENERGY_COST)) {
return C.ERR_NOT_ENOUGH_ENERGY;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand All @@ -795,7 +795,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!data(this.id).store || (data(this.id).store.energy < C.TOWER_ENERGY_COST)) {
return C.ERR_NOT_ENOUGH_ENERGY;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand All @@ -815,7 +815,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(!data(this.id).store || (data(this.id).store.energy < C.TOWER_ENERGY_COST)) {
return C.ERR_NOT_ENOUGH_ENERGY;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand Down Expand Up @@ -1370,7 +1370,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
if(this.cooldown > 0) {
return C.ERR_TIRED;
}
if(!utils.checkStructureAgainstController(data(this.id), register.objectsByRoom[data(this.id).room], data(this.room.controller.id))) {
if(data(this.id).off) {
return C.ERR_RCL_NOT_ENOUGH;
}
var [tx,ty] = utils.roomNameToXY(pos.roomName);
Expand Down Expand Up @@ -1449,7 +1449,7 @@ exports.make = function(_runtimeData, _intents, _register, _globals) {
return C.ERR_INVALID_TARGET;
}

if(!utils.checkStructureAgainstController(rawFactory, register.objectsByRoom[rawFactory.room], data(this.room.controller.id))) {
if(rawFactory.off) {
return C.ERR_RCL_NOT_ENOUGH;
}

Expand Down
14 changes: 10 additions & 4 deletions src/processor.js
Original file line number Diff line number Diff line change
Expand Up @@ -218,10 +218,6 @@ function processRoom(roomId, {intents, roomObjects, users, roomTerrain, gameTime
});
}

if(roomSpawns.length || roomExtensions.length) {
require('./processor/intents/_calc_spawns')(roomSpawns, roomExtensions, scope);
}

movement.init(roomObjects, roomTerrain);

if (intents) {
Expand Down Expand Up @@ -339,6 +335,7 @@ function processRoom(roomId, {intents, roomObjects, users, roomTerrain, gameTime
var resultPromises = [];
var userVisibility = {};

let ownedObjects = {};
_.forEach(roomObjects, (object) => {

if(!object || object._skip) {
Expand Down Expand Up @@ -439,6 +436,10 @@ function processRoom(roomId, {intents, roomObjects, users, roomTerrain, gameTime
}
}

if (object.type in C.CONTROLLER_STRUCTURES) {
(ownedObjects[object.type] = ownedObjects[object.type] || []).push(object)
}

if (object.user) {
//userVisibility[object.user] = true;

Expand Down Expand Up @@ -482,6 +483,11 @@ function processRoom(roomId, {intents, roomObjects, users, roomTerrain, gameTime
driver.config.emit('postProcessObject', object, roomObjects, roomTerrain, gameTime, roomInfo, bulk, bulkUsers, eventLog, mapView);
});


if(scope.roomController) {
require('./processor/intents/_check_active_structures')(ownedObjects, scope);
}

/*for(var user in userVisibility) {
resultPromises.push(core.setUserRoomVisibility(user, roomId));
}*/
Expand Down
41 changes: 0 additions & 41 deletions src/processor/intents/_calc_spawns.js

This file was deleted.

27 changes: 27 additions & 0 deletions src/processor/intents/_check_active_structures.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
'use strict';

var _ = require('lodash'),
utils = require('../../utils'),
driver = utils.getDriver(),
C = driver.constants;

module.exports = function (ownedObjects, { roomController, bulk }) {

for (let type in ownedObjects) {
var objects = ownedObjects[type];

if (objects.length > C.CONTROLLER_STRUCTURES[type][roomController.level || 0]) {
objects.sort(utils.comparatorDistance(roomController));
objects = _.take(objects, C.CONTROLLER_STRUCTURES[type][roomController.level | 0]);
ownedObjects[type].forEach(i => i._off = i.user != roomController.user || !_.contains(objects, i));
} else {
ownedObjects[type].forEach(i => i._off = false);
}

ownedObjects[type].forEach(i => {
if (i._off !== i.off) {
bulk.update(i._id, { off: i._off });
}
});
}
};
2 changes: 1 addition & 1 deletion src/processor/intents/creeps/harvest.js
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ module.exports = function(object, intent, scope) {
if(extractor.user && extractor.user != object.user) {
return;
}
if(!utils.checkStructureAgainstController(extractor, roomObjects, roomController)) {
if(extractor.off) {
return;
}
if(extractor.cooldown) {
Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/factories/produce.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ module.exports = function(object, intent, scope) {
return;
}

if(!utils.checkStructureAgainstController(object, roomObjects, roomController)) {
if(object.off) {
return;
}

Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/labs/unboost-creep.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ module.exports = function(object, intent, scope) {
if(!target || target.type != 'creep' || target.user != object.user) {
return;
}
if(!utils.checkStructureAgainstController(object, roomObjects, roomController)) {
if(object.off) {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/links/transfer.js
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ module.exports = function(object, intent, {roomObjects, bulk, roomController, ev
if(object.cooldown > 0) {
return;
}
if(!utils.checkStructureAgainstController(object, roomObjects, roomController)) {
if(object.off) {
return;
}
targetTotal = target.store.energy;
Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/nukers/launch-nuke.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ var _ = require('lodash'),

module.exports = function(object, intent, {roomObjects, bulk, roomController, gameTime, roomInfo}) {

if(!utils.checkStructureAgainstController(object, roomObjects, roomController)) {
if(object.off) {
return;
}
if(object.store.G < object.storeCapacityResource.G || object.store.energy < object.storeCapacityResource.energy) {
Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/power-creeps/renew.js
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ module.exports = function(object, intent, {roomObjects, roomController, bulk, ga
return;
}

if(target.type == 'powerSpawn' && !utils.checkStructureAgainstController(target, roomObjects, roomController)) {
if(target.type == 'powerSpawn' && target.off) {
return;
}

Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/power-spawns/process-power.js
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ module.exports = function(object, intent, {roomObjects, bulk, bulkUsers, roomCon
if(object.type != 'powerSpawn' || !object.store)
return;

if(!utils.checkStructureAgainstController(object, roomObjects, roomController)) {
if(object.off) {
return;
}

Expand Down
2 changes: 1 addition & 1 deletion src/processor/intents/spawns/create-creep.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ module.exports = function(spawn, intent, scope) {
if(spawn.type != 'spawn')
return;

if(!utils.checkStructureAgainstController(spawn, roomObjects, roomController)) {
if(spawn.off) {
return;
}

Expand Down
51 changes: 0 additions & 51 deletions src/utils.js
Original file line number Diff line number Diff line change
Expand Up @@ -453,58 +453,7 @@ exports.sendAttackingNotification = function(target, roomController) {
}
};

exports.checkStructureAgainstController = function(object, roomObjects, roomController) {
// owner-less objects are always active
if(!object.user) {
return true;
}

// eliminate some other easy cases
if(!roomController || roomController.level < 1 || roomController.user !== object.user) {
return false;
}

let allowedRemaining = C.CONTROLLER_STRUCTURES[object.type][roomController.level];

if(allowedRemaining === 0) {
return false;
}

// if only one object ever allowed, this is it
if(C.CONTROLLER_STRUCTURES[object.type][8] === 1) {
return allowedRemaining !== 0;
}

// Scan through the room objects of the same type and count how many are closer.
let foundSelf = false;
let objectDist = Math.max(Math.abs(object.x - roomController.x), Math.abs(object.y - roomController.y));
let objectIds = _.keys(roomObjects);
for (let i = 0; i < objectIds.length; i++) {
let compareObj = roomObjects[objectIds[i]];
if(compareObj.type === object.type && compareObj.user === object.user) {
let compareDist = Math.max(Math.abs(compareObj.x - roomController.x), Math.abs(compareObj.y - roomController.y));

if(compareDist < objectDist) {
allowedRemaining--;
if (allowedRemaining === 0) {
return false;
}
} else if(!foundSelf && compareDist === objectDist) {
// Objects of equal distance that are discovered before we scan over the selected object are considered closer
if(object === compareObj) {
foundSelf = true;
} else {
allowedRemaining--;
if (allowedRemaining === 0) {
return false;
}
}
}
}
}

return true;
};

exports.defineGameObjectProperties = function(obj, dataFn, properties, opts) {
var propertiesInfo = {};
Expand Down