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Implement target click events #59

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Dec 31, 2023
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34 changes: 24 additions & 10 deletions src/mouseeventhandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -55,16 +55,19 @@ bool MouseEventHandler::eventFilter(QObject *obj, QEvent *event)
forwardPointEvent(static_cast<QSinglePointEvent *>(event));
return true;

case QEvent::MouseButtonRelease:
case QEvent::MouseButtonRelease: {
emit mouseReleased();
QQuickItem *oldClickedItem = m_clickedItem;

if (m_clickedItem) {
sendPointEventToItem(static_cast<QSinglePointEvent *>(event), m_clickedItem);
m_clickedItem = nullptr;
} else
forwardPointEvent(static_cast<QSinglePointEvent *>(event));
}

forwardPointEvent(static_cast<QSinglePointEvent *>(event), oldClickedItem);

return true;
}

default:
break;
Expand All @@ -73,7 +76,7 @@ bool MouseEventHandler::eventFilter(QObject *obj, QEvent *event)
return QObject::eventFilter(obj, event);
}

void MouseEventHandler::forwardPointEvent(QSinglePointEvent *event)
void MouseEventHandler::forwardPointEvent(QSinglePointEvent *event, QQuickItem *oldClickedItem)
{
Q_ASSERT(m_spriteRepeater);

Expand All @@ -97,22 +100,33 @@ void MouseEventHandler::forwardPointEvent(QSinglePointEvent *event)
// Sort the list by layer order
std::sort(sprites.begin(), sprites.end(), [](IRenderedTarget *t1, IRenderedTarget *t2) { return t1->scratchTarget()->layerOrder() > t2->scratchTarget()->layerOrder(); });

// Send the event to the hovered sprite
// Find hovered sprite
QQuickItem *hoveredItem = nullptr;

for (IRenderedTarget *sprite : sprites) {
// contains() expects position in the item's coordinate system
QPointF localPos = sprite->mapFromScene(event->scenePosition());

if (sprite->contains(localPos)) {
sendPointEventToItem(event, sprite);
return;
hoveredItem = sprite;
break;
}
}

// If there wasn't any hovered sprite, send the event to the stage
Q_ASSERT(m_stage);
if (!hoveredItem) {
hoveredItem = m_stage;
Q_ASSERT(m_stage);
}

if (m_stage)
sendPointEventToItem(event, m_stage);
// Send the event to the item
if (hoveredItem) {
// Since both the hovered item and previously clicked item should receive mouse release event,
// avoid duplicate events by checking whether the previously clicked item is the hovered item.
if (!(event->type() == QEvent::MouseButtonRelease && hoveredItem == oldClickedItem)) {
sendPointEventToItem(event, hoveredItem);
}
}
}

void MouseEventHandler::sendPointEventToItem(QSinglePointEvent *event, QQuickItem *item)
Expand Down
2 changes: 1 addition & 1 deletion src/mouseeventhandler.h
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ class MouseEventHandler : public QObject
void mouseReleased();

private:
void forwardPointEvent(QSinglePointEvent *event);
void forwardPointEvent(QSinglePointEvent *event, QQuickItem *oldClickedItem = nullptr);
void sendPointEventToItem(QSinglePointEvent *event, QQuickItem *item);
void sendHoverEventToItem(QHoverEvent *originalEvent, QEvent::Type newType, QQuickItem *item);

Expand Down
10 changes: 10 additions & 0 deletions src/renderedtarget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -265,16 +265,26 @@ void RenderedTarget::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
m_clicked = true;

if (m_engine && (!m_spriteModel || !m_spriteModel->sprite()->draggable())) {
// Notify libscratchcpp about the click
m_engine->clickTarget(scratchTarget());
}
}

void RenderedTarget::mouseReleaseEvent(QMouseEvent *event)
{
m_clicked = false;
Q_ASSERT(m_mouseArea);
Q_ASSERT(m_engine);

// Stop dragging
if (m_mouseArea->draggedSprite() == this)
m_mouseArea->setDraggedSprite(nullptr);
else if (m_engine && m_spriteModel && m_spriteModel->sprite()->draggable()) {
// Notify libscratchcpp about the click
m_engine->clickTarget(scratchTarget());
}
}

void RenderedTarget::mouseMoveEvent(QMouseEvent *event)
Expand Down
9 changes: 8 additions & 1 deletion test/mouseeventhandler/mouseeventhandler_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -304,6 +304,8 @@ TEST(MouseEventHandlerTest, MousePressReleaseEvent)
releasedSpy.clear();

// Send release (should be sent to sprite 1)
EXPECT_CALL(renderedTarget3, contains(localPos)).WillOnce(Return(false));
EXPECT_CALL(renderedTarget1, contains(localPos)).WillOnce(Return(true));
EXPECT_CALL(renderedTarget1, mouseReleaseEvent(_)).WillOnce(WithArgs<0>(Invoke(checkReleaseEvent)));
ASSERT_TRUE(handler.eventFilter(nullptr, &releaseEvent));
ASSERT_EQ(pressedSpy.count(), 0);
Expand All @@ -321,8 +323,10 @@ TEST(MouseEventHandlerTest, MousePressReleaseEvent)
pressedSpy.clear();
releasedSpy.clear();

// Send release (should be sent to sprite 1)
// Send release while sprite 3 is hovered (should be sent to both sprites)
EXPECT_CALL(renderedTarget3, contains(localPos)).WillOnce(Return(true));
EXPECT_CALL(renderedTarget1, mouseReleaseEvent(_)).WillOnce(WithArgs<0>(Invoke(checkReleaseEvent)));
EXPECT_CALL(renderedTarget3, mouseReleaseEvent(_)).WillOnce(WithArgs<0>(Invoke(checkReleaseEvent)));
ASSERT_TRUE(handler.eventFilter(nullptr, &releaseEvent));
ASSERT_EQ(pressedSpy.count(), 0);
ASSERT_EQ(releasedSpy.count(), 1);
Expand Down Expand Up @@ -351,6 +355,9 @@ TEST(MouseEventHandlerTest, MousePressReleaseEvent)
releasedSpy.clear();

// Send release (should be sent to stage)
EXPECT_CALL(renderedTarget3, contains(localPos)).WillOnce(Return(false));
EXPECT_CALL(renderedTarget1, contains(localPos)).WillOnce(Return(false));
EXPECT_CALL(renderedTarget2, contains(localPos)).WillOnce(Return(false));
EXPECT_CALL(stage, mouseReleaseEvent(_)).WillOnce(WithArgs<0>(Invoke(checkReleaseEvent)));
ASSERT_TRUE(handler.eventFilter(nullptr, &releaseEvent));
ASSERT_EQ(pressedSpy.count(), 0);
Expand Down
10 changes: 10 additions & 0 deletions test/renderedtarget/renderedtarget_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -576,11 +576,13 @@ TEST_F(RenderedTargetTest, SpriteDragging)
QMouseEvent moveEventRightButton(QEvent::MouseMove, QPointF(), QPointF(), Qt::RightButton, Qt::RightButton, Qt::NoModifier);
QMouseEvent pressEventRightButton(QEvent::MouseButtonPress, QPointF(), QPointF(), Qt::RightButton, Qt::RightButton, Qt::NoModifier);
QMouseEvent releaseEventRightButton(QEvent::MouseButtonRelease, QPointF(), QPointF(), Qt::RightButton, Qt::RightButton, Qt::NoModifier);
EXPECT_CALL(engine, clickTarget(&sprite));
QCoreApplication::sendEvent(&target, &pressEventRightButton);
QCoreApplication::sendEvent(&target, &moveEventRightButton);
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &releaseEventRightButton);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);

Expand All @@ -591,11 +593,13 @@ TEST_F(RenderedTargetTest, SpriteDragging)

// Try right mouse button with "draggable" set to true (should not work)
sprite.setDraggable(true);
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &pressEventRightButton);
QCoreApplication::sendEvent(&target, &moveEventRightButton);
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
EXPECT_CALL(engine, clickTarget(&sprite));
QCoreApplication::sendEvent(&target, &releaseEventRightButton);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);

Expand All @@ -609,6 +613,7 @@ TEST_F(RenderedTargetTest, SpriteDragging)
QMouseEvent moveEvent(QEvent::MouseMove, QPointF(), QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
QMouseEvent pressEvent(QEvent::MouseButtonPress, QPointF(), QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
QMouseEvent releaseEvent(QEvent::MouseButtonRelease, QPointF(), QPointF(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
EXPECT_CALL(engine, clickTarget(&sprite));
QCoreApplication::sendEvent(&target, &pressEvent);
QCoreApplication::sendEvent(&target, &moveEvent);
ASSERT_EQ(sprite.x(), 64.08);
Expand All @@ -619,10 +624,12 @@ TEST_F(RenderedTargetTest, SpriteDragging)
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &releaseEvent);

// Try left mouse button with "draggable" set to true
sprite.setDraggable(true);
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &pressEvent);
EXPECT_CALL(engine, mouseX()).WillOnce(Return(67.95));
EXPECT_CALL(engine, mouseY()).WillOnce(Return(2.1));
Expand Down Expand Up @@ -663,12 +670,15 @@ TEST_F(RenderedTargetTest, SpriteDragging)

// Try to drag the second sprite while the first is being dragged
sprite.setDraggable(true);
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&anotherTarget, &pressEvent);
QCoreApplication::sendEvent(&anotherTarget, &moveEvent);
ASSERT_EQ(mouseArea.draggedSprite(), &target);
EXPECT_CALL(engine, clickTarget(&sprite));
QCoreApplication::sendEvent(&anotherTarget, &releaseEvent);

// Stop dragging
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &releaseEvent);
ASSERT_EQ(std::round(sprite.x() * 100) / 100, 68.26);
ASSERT_EQ(std::round(sprite.y() * 100) / 100, -1.95);
Expand Down