Skip to content

Fix dragging bugs #123

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Apr 11, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
22 changes: 16 additions & 6 deletions src/renderedtarget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -180,6 +180,15 @@ void RenderedTarget::beforeRedraw()
m_oldTexture = m_texture;
update();
}

// Update drag position
if (m_spriteModel) {
Sprite *sprite = m_spriteModel->sprite();
Q_ASSERT(sprite);

if (sprite->dragging())
sprite->dragToPosition(m_dragX, m_dragY);
}
}

void RenderedTarget::deinitClone()
Expand Down Expand Up @@ -486,9 +495,11 @@ void RenderedTarget::mouseReleaseEvent(QMouseEvent *event)
Q_ASSERT(m_mouseArea);

// Stop dragging
if (m_mouseArea->draggedSprite() == this)
if (m_mouseArea->draggedSprite() == this) {
Sprite *sprite = m_spriteModel->sprite();
sprite->stopDragging();
m_mouseArea->setDraggedSprite(nullptr);
else if (m_engine && m_spriteModel && m_spriteModel->sprite()->draggable()) {
} else if (m_engine && m_spriteModel && m_spriteModel->sprite()->draggable()) {
// Notify libscratchcpp about the click
m_engine->clickTarget(scratchTarget());
}
Expand All @@ -503,6 +514,7 @@ void RenderedTarget::mouseMoveEvent(QMouseEvent *event)
if (m_clicked && !m_mouseArea->draggedSprite() && m_spriteModel && m_spriteModel->sprite()->draggable()) {
Q_ASSERT(m_engine);
Sprite *sprite = m_spriteModel->sprite();
sprite->startDragging();
m_dragDeltaX = m_engine->mouseX() - sprite->x();
m_dragDeltaY = m_engine->mouseY() - sprite->y();
m_mouseArea->setDraggedSprite(this);
Expand Down Expand Up @@ -755,11 +767,9 @@ void RenderedTarget::handleSceneMouseMove(qreal x, qreal y)
Q_ASSERT(m_mouseArea);

if (m_mouseArea->draggedSprite() == this) {
Q_ASSERT(m_spriteModel && m_spriteModel->sprite());
Q_ASSERT(m_engine);
Sprite *sprite = m_spriteModel->sprite();
sprite->setX(x / m_stageScale - m_engine->stageWidth() / 2.0 - m_dragDeltaX);
sprite->setY(-y / m_stageScale + m_engine->stageHeight() / 2.0 - m_dragDeltaY);
m_dragX = x / m_stageScale - m_engine->stageWidth() / 2.0 - m_dragDeltaX;
m_dragY = -y / m_stageScale + m_engine->stageHeight() / 2.0 - m_dragDeltaY;
}
}

Expand Down
2 changes: 2 additions & 0 deletions src/renderedtarget.h
Original file line number Diff line number Diff line change
Expand Up @@ -168,6 +168,8 @@ class RenderedTarget : public IRenderedTarget
bool m_convexHullDirty = true;
std::vector<QPoint> m_hullPoints;
bool m_clicked = false; // left mouse button only!
double m_dragX = 0;
double m_dragY = 0;
double m_dragDeltaX = 0;
double m_dragDeltaY = 0;
};
Expand Down
28 changes: 26 additions & 2 deletions test/renderedtarget/renderedtarget_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -440,9 +440,11 @@ TEST_F(RenderedTargetTest, SpriteDragging)
target.setMouseArea(&mouseArea);

emit mouseArea.mouseMoved(1064, 651);
target.beforeRedraw();
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());

// Try right mouse button (should not work)
QMouseEvent moveEventRightButton(QEvent::MouseMove, QPointF(), QPointF(), Qt::RightButton, Qt::RightButton, Qt::NoModifier);
Expand All @@ -454,14 +456,18 @@ TEST_F(RenderedTargetTest, SpriteDragging)
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &releaseEventRightButton);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());

emit mouseArea.mouseMoved(1064, 651);
target.beforeRedraw();
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());

// Try right mouse button with "draggable" set to true (should not work)
sprite.setDraggable(true);
Expand All @@ -471,14 +477,18 @@ TEST_F(RenderedTargetTest, SpriteDragging)
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());
EXPECT_CALL(engine, clickTarget(&sprite));
QCoreApplication::sendEvent(&target, &releaseEventRightButton);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());

emit mouseArea.mouseMoved(1064, 651);
target.beforeRedraw();
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());

// Try left mouse button (should not work with "draggable" set to false)
sprite.setDraggable(false);
Expand All @@ -491,11 +501,14 @@ TEST_F(RenderedTargetTest, SpriteDragging)
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());

emit mouseArea.mouseMoved(1064, 651);
target.beforeRedraw();
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&target, &releaseEvent);

Expand All @@ -510,21 +523,26 @@ TEST_F(RenderedTargetTest, SpriteDragging)
ASSERT_EQ(sprite.x(), 64.08);
ASSERT_EQ(sprite.y(), -6.86);
ASSERT_EQ(mouseArea.draggedSprite(), &target);
ASSERT_TRUE(sprite.dragging());

// Drag
EXPECT_CALL(engine, stageWidth()).WillOnce(Return(480));
EXPECT_CALL(engine, stageHeight()).WillOnce(Return(360));
emit mouseArea.mouseMoved(1067.8, 649.06);
target.beforeRedraw();
ASSERT_EQ(std::round(sprite.x() * 100) / 100, 61.22);
ASSERT_EQ(std::round(sprite.y() * 100) / 100, -14.41);
ASSERT_EQ(mouseArea.draggedSprite(), &target);
ASSERT_TRUE(sprite.dragging());

EXPECT_CALL(engine, stageWidth()).WillOnce(Return(480));
EXPECT_CALL(engine, stageHeight()).WillOnce(Return(360));
emit mouseArea.mouseMoved(1092.47, 605.46);
target.beforeRedraw();
ASSERT_EQ(std::round(sprite.x() * 100) / 100, 68.26);
ASSERT_EQ(std::round(sprite.y() * 100) / 100, -1.95);
ASSERT_EQ(mouseArea.draggedSprite(), &target);
ASSERT_TRUE(sprite.dragging());

// Create another sprite
RenderedTarget anotherTarget;
Expand All @@ -536,17 +554,21 @@ TEST_F(RenderedTargetTest, SpriteDragging)
anotherSprite.setY(-6.86);
anotherSprite.setDraggable(true);
anotherModel.init(&anotherSprite);
anotherTarget.setSpriteModel(&model);
anotherTarget.setSpriteModel(&anotherModel);
anotherTarget.setStageScale(3.5);
anotherTarget.setMouseArea(&mouseArea);

ASSERT_FALSE(anotherSprite.dragging());

// Try to drag the second sprite while the first is being dragged
sprite.setDraggable(true);
EXPECT_CALL(engine, clickTarget).Times(0);
QCoreApplication::sendEvent(&anotherTarget, &pressEvent);
QCoreApplication::sendEvent(&anotherTarget, &moveEvent);
ASSERT_EQ(mouseArea.draggedSprite(), &target);
EXPECT_CALL(engine, clickTarget(&sprite));
ASSERT_TRUE(sprite.dragging());
ASSERT_FALSE(anotherSprite.dragging());
EXPECT_CALL(engine, clickTarget(&anotherSprite));
QCoreApplication::sendEvent(&anotherTarget, &releaseEvent);

// Stop dragging
Expand All @@ -555,6 +577,8 @@ TEST_F(RenderedTargetTest, SpriteDragging)
ASSERT_EQ(std::round(sprite.x() * 100) / 100, 68.26);
ASSERT_EQ(std::round(sprite.y() * 100) / 100, -1.95);
ASSERT_EQ(mouseArea.draggedSprite(), nullptr);
ASSERT_FALSE(sprite.dragging());
ASSERT_FALSE(anotherSprite.dragging());
}

TEST_F(RenderedTargetTest, Engine)
Expand Down