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feature: light tiling #163
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Added LightTilingDescriptor
verify writing lights clean up linkage file
…ing_projection_and_view to calc up vector
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…n depth texture size
For some reason the I'm just merging this as everything is green. |
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Light tiling is a method to cut down the number of lights traversed during shading.
Read the development play by play on the Renderling blog.