A modern React Native library providing three specialized components for advanced visual effects: BlurView for native blur effects, LiquidGlassView for cutting-edge liquid glass effects on iOS 26+ (with Android fallback to enhanced blur) and ProgressiveBlurView for smooth, variable blur transitions.`
π¦ Current Version: 4.0.0 |
β οΈ Breaking Changes: If upgrading from 3.x, see Breaking Changes section.
iOS (left) and Android (right) blur effects in action
Liquid Glass effect in action (iOS 26+ only)
| Platform | Minimum Version |
|---|---|
| iOS | iOS 13.0+ |
| Xcode | Xcode 26.0+ (for liquid glass support) |
| React Native | 0.68+ (New Architecture) |
| Android | API 24+ (Android 7.0) |
| Android Gradle Plugin | 8.9.1+ |
β οΈ Note: LiquidGlassView requires Xcode 26.0+ and iOS 26+ for full glass effects. The component automatically falls back to enhanced blur on older versions.
Important: Version 4.0.0 introduces significant API changes. If you're upgrading from 3.x, please read this section carefully.
In version 3.x, we had a single BlurView component with a type prop that switched between blur and liquid glass modes:
// β Old API (v3.x) - DEPRECATED
<BlurView
type="blur" // or "liquidGlass"
blurType="light"
blurAmount={10}
glassType="regular" // Mixed blur and glass props
glassTintColor="#007AFF"
/>In version 4.0.0, we've separated concerns into two dedicated components for better architecture and cleaner APIs:
// β
New API (v4.0.0) - Current
import { BlurView, LiquidGlassView } from '@sbaiahmed1/react-native-blur';
// For blur effects
<BlurView
blurType="light"
blurAmount={10}
/>
// For liquid glass effects (iOS 26+)
<LiquidGlassView
glassType="regular"
glassTintColor="#007AFF"
glassOpacity={0.8}
/>If you were using blur mode:
// Before (3.x)
<BlurView type="blur" blurType="light" blurAmount={10} />
// After (4.0.0)
<BlurView blurType="light" blurAmount={10} />If you were using liquid glass mode:
// Before (3.x)
<BlurView
type="liquidGlass"
glassType="regular"
glassTintColor="#007AFF"
glassOpacity={0.8}
/>;
// After (4.0.0)
import { LiquidGlassView } from '@sbaiahmed1/react-native-blur';
<LiquidGlassView
glassType="regular"
glassTintColor="#007AFF"
glassOpacity={0.8}
/>;- π― Cleaner APIs: Each component now has focused props relevant to its purpose
- π¦ Better Tree-Shaking: Import only what you need
- π§ Type Safety: Separate TypeScript definitions prevent mixing incompatible props
- ποΈ Better Architecture: Separation of concerns following React best practices
- π Clearer Code: More explicit about which effect you're using
- v3.x: Single
BlurViewcomponent withtypeprop (blur or liquidGlass) - v4.0.0: Two components -
BlurViewfor blur,LiquidGlassViewfor glass effects - Action Required: Update imports and split your components based on the effect type you need
- οΏ½ Three Specialized Components:
BlurView- Dedicated blur effects component with multiple blur typesProgressiveBlurView- Variable/gradient blur transitions (iOS & Android)LiquidGlassView- Separate component for iOS 26+ liquid glass effects
- οΏ½π Liquid Glass Effects: Revolutionary glass effects using iOS 26+ UIGlassEffect API
- π¨ Multiple Blur Types: Support for various blur styles including system materials on iOS
- π± Cross-Platform: Works on both iOS and Android
- βΏ Accessibility: Automatic fallback for reduced transparency settings
- π§ TypeScript: Full TypeScript support with proper type definitions for both components
- π Turbo Module: Built with React Native's new architecture (Fabric)
- π― Customizable: Adjustable blur intensity, glass tint colors, and opacity
- π‘ Performance Optimized: Uses hardware acceleration for smooth rendering
- π οΈ Easy to Use: Simple, focused APIs for each effect type
- π¦ Modern: Uses SwiftUI for iOS and Kotlin for Android, ensuring cutting-edge development practices
- π Smart Fallbacks: Graceful degradation from liquid glass to blur on older iOS versions
- Two Specialized Components: Separate
BlurViewandLiquidGlassViewcomponents for clean architecture - Liquid Glass Effects: Only library with iOS 26+ UIGlassEffect support
- Real Android Blur: Hardware-accelerated blur on Android (not overlay)
- New Architecture: Built for Fabric/Turbo Modules
- Modern Stack: SwiftUI for iOS, Kotlin for Android
- Full TypeScript: Complete type definitions for both components
- β Dedicated components vs single component with mode switching
- β Liquid glass effects (iOS 26+)
- β Better new architecture support
- β Separate prop types for each component
- β No Expo dependency required
- β Real Android blur (not experimental)
- β Works with bare React Native projects
- β Liquid glass effects support
// Before
import { BlurView } from '@react-native-community/blur';
// After - same API, now with dedicated components
import { BlurView, LiquidGlassView } from '@sbaiahmed1/react-native-blur';
// Use BlurView for standard blur
<BlurView blurType="light" blurAmount={10} />
// Or LiquidGlassView for glass effects (iOS 26+)
<LiquidGlassView glassType="regular" glassTintColor="#007AFF" glassOpacity={0.8} />// Before
import { BlurView } from 'expo-blur';
<BlurView intensity={50} tint="light" />;
// After
import { BlurView } from '@sbaiahmed1/react-native-blur';
<BlurView blurAmount={50} blurType="light" />;Migration Steps:
- Uninstall old library:
npm uninstall @react-native-community/blur expo-blur - Install:
npm install @sbaiahmed1/react-native-blur - Update imports
- Run
cd ios && pod install
β οΈ ANDROID USERS: This library requires Android Gradle Plugin (AGP) version 8.9.1 or newer. See Android Setup Requirements for details.
npm install @sbaiahmed1/react-native-blur
# or
yarn add @sbaiahmed1/react-native-blurRun pod install:
cd ios && pod installThe library uses native Android blur with automatic platform detection. No additional configuration required beyond ensuring minimum requirements:
- Min SDK: API 24 (Android 7.0)
- Android Gradle Plugin: 8.9.1+
β οΈ AGP Requirement: Requires Android Gradle Plugin 8.9.1 or newer. Checkandroid/build.gradle:classpath "com.android.tools.build:gradle:8.9.1" // or higher
π¦ Dependency: The library uses QmBlurView from Maven Central:
implementation 'com.qmdeve:QmBlurView:1.0.4.3'
The implementation automatically handles different Android versions:
- Android 12+: Uses
RenderEffectBlur - Android 10-11: Falls back to
RenderScriptBlur - Older versions: Lightweight overlay fallback
The library now provides three specialized components for different visual effects:
Use BlurView for standard blur effects across all platforms:
import React from 'react';
import { View, Text } from 'react-native';
import { BlurView } from '@sbaiahmed1/react-native-blur';
export default function App() {
return (
<View style={{ flex: 1 }}>
<BlurView
blurType="light"
blurAmount={20}
style={{
position: 'absolute',
top: 100,
left: 50,
right: 50,
height: 200,
borderRadius: 20,
}}
>
<Text>Content with blur background</Text>
</BlurView>
</View>
);
}import React from 'react';
import { BlurView } from '@sbaiahmed1/react-native-blur';
function MyComponent() {
return (
<BlurView
blurType="systemMaterial"
blurAmount={50}
reducedTransparencyFallbackColor="#FFFFFF80"
style={{
padding: 20,
borderRadius: 15,
}}
>
<Text>Advanced blur with custom fallback</Text>
</BlurView>
);
}NOTE: Progressive blur offset works different between android and iOS
Use ProgressiveBlurView for smooth, gradient blur transitions. This component works on both iOS and Android.
import React from 'react';
import { ProgressiveBlurView } from '@sbaiahmed1/react-native-blur';
function GradientBlurComponent() {
return (
<ProgressiveBlurView
blurType="light"
blurAmount={30}
direction="blurredTopClearBottom"
startOffset={0}
style={{ height: 200 }}
>
<Text>Progressive blur from top (blurred) to bottom (clear)</Text>
</ProgressiveBlurView>
);
}Perfect for paywall/premium content:
<View style={{ position: 'relative' }}>
<Text>Long content here...</Text>
{/* Progressive blur overlay */}
<ProgressiveBlurView
blurType="light"
blurAmount={20}
direction="blurredBottomClearTop"
startOffset={0.2}
style={{
position: 'absolute',
bottom: 0,
left: 0,
right: 0,
height: 200,
}}
>
<Text>π Unlock to Read More</Text>
<Button title="Purchase" />
</ProgressiveBlurView>
</View>Use LiquidGlassView for cutting-edge liquid glass effects. Note: This component automatically falls back to enhanced blur on Android and older iOS versions.
import React from 'react';
import { LiquidGlassView } from '@sbaiahmed1/react-native-blur';
function LiquidGlassComponent() {
return (
<LiquidGlassView
glassType="regular"
glassTintColor="#007AFF"
glassOpacity={0.8}
style={{
padding: 20,
borderRadius: 20,
}}
>
<Text>Beautiful liquid glass effect</Text>
</LiquidGlassView>
);
}import React from 'react';
import { LiquidGlassView } from '@sbaiahmed1/react-native-blur';
function InteractiveGlass() {
return (
<LiquidGlassView
glassType="regular"
glassTintColor="#007AFF"
glassOpacity={0.9}
isInteractive={true} // Enables touch interaction (iOS 26+ only)
ignoreSafeArea={false}
style={{
flex: 1,
padding: 30,
}}
>
<Text>Interactive liquid glass that responds to touch</Text>
</LiquidGlassView>
);
}The library now provides two separate components with their own props:
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
|---|---|---|---|
blurType |
BlurType |
'xlight' |
The type of blur effect to apply |
blurAmount |
number |
10.0 |
The intensity of the blur effect (0-100) |
ignoreSafeArea |
boolean |
false |
(iOS only) Controls whether the blur effect should ignore all safe area edges |
reducedTransparencyFallbackColor |
string |
'#FFFFFF' |
Fallback color when reduced transparency is enabled |
style |
ViewStyle |
undefined |
Style object for the blur view |
children |
ReactNode |
undefined |
Child components to render inside the blur view |
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
|---|---|---|---|
blurType |
BlurType |
'regular' |
The type of blur effect to apply |
blurAmount |
number |
20.0 |
Maximum blur radius in pixels |
direction |
'blurredTopClearBottom' | 'blurredBottomClearTop' |
'blurredTopClearBottom' |
Direction of the blur gradient |
startOffset |
number |
0.0 |
Where the gradient starts (0.0 to 1.0) |
reducedTransparencyFallbackColor |
string |
'#FFFFFF' |
Fallback color when reduced transparency is enabled |
style |
ViewStyle |
undefined |
Style object for the blur view |
children |
ReactNode |
undefined |
Child components to render inside the blur view |
Platform Note:
ProgressiveBlurViewworks on both iOS and Android.
- iOS: Uses private Core Animation filters for variable blur effects
- Android: Extends QMBlur's BlurView with custom gradient masking to create progressive blur effect
All props are optional and have sensible defaults.
| Prop | Type | Default | Description |
|---|---|---|---|
glassType |
GlassType |
'clear' |
The type of glass effect (iOS 26+ only) |
glassTintColor |
string |
'clear' |
The tint color for glass effect. Accepts hex colors or color names |
glassOpacity |
number |
1.0 |
The opacity of glass effect (0-1) |
isInteractive |
boolean |
true |
(iOS 26+ only) Controls whether the liquid glass effect is interactive and reacts to touch |
ignoreSafeArea |
boolean |
false |
(iOS only) Controls whether the glass effect should ignore all safe area edges |
reducedTransparencyFallbackColor |
string |
'#FFFFFF' |
Fallback color when reduced transparency is enabled or on older iOS versions |
style |
ViewStyle |
undefined |
Style object for the glass view |
children |
ReactNode |
undefined |
Child components to render inside the glass view |
Note: The
BlurTypeandGlassTypeare exported types from the library. See Blur Types and Glass Types sections below for all available values.
Platform Note:
LiquidGlassViewautomatically falls back toBlurViewon Android and iOS versions older than iOS 26.
The following blur types are supported for BlurView:
'light'- Light blur effect'dark'- Dark blur effect'xlight'- Extra light blur effect'extraDark'- Extra dark blur effect'regular'- Regular blur (iOS 10+)'prominent'- Prominent blur (iOS 10+)'systemUltraThinMaterial'- Ultra thin material (iOS 13+)'systemThinMaterial'- Thin material (iOS 13+)'systemMaterial'- Material (iOS 13+)'systemThickMaterial'- Thick material (iOS 13+)'systemChromeMaterial'- Chrome material (iOS 13+)'systemUltraThinMaterialLight'- Ultra thin light material (iOS 13+)'systemThinMaterialLight'- Thin light material (iOS 13+)'systemMaterialLight'- Light material (iOS 13+)'systemThickMaterialLight'- Thick light material (iOS 13+)'systemChromeMaterialLight'- Chrome light material (iOS 13+)'systemUltraThinMaterialDark'- Ultra thin dark material (iOS 13+)'systemThinMaterialDark'- Thin dark material (iOS 13+)'systemMaterialDark'- Dark material (iOS 13+)'systemThickMaterialDark'- Thick dark material (iOS 13+)'systemChromeMaterialDark'- Chrome dark material (iOS 13+)
The following glass types are supported for LiquidGlassView on iOS 26+:
'clear'- Clear glass effect (default)'regular'- Regular glass effect with more pronounced appearance
Note: On Android and iOS versions older than iOS 26,
LiquidGlassViewautomatically falls back to an enhanced blur effect that approximates the glass appearance.
Both components have been completely rewritten using SwiftUI for modern performance and features:
- iOS 13+: Uses native
UIVisualEffectViewwith precise blur intensity control - Older iOS: Graceful fallback to standard blur effects
- SwiftUI Integration: Leverages SwiftUI's declarative UI for better performance and maintainability
- iOS 26+: Uses native
UIGlassEffectAPI for true liquid glass effects with customizable tint colors and opacity - iOS < 26: Automatically falls back to
BlurViewwith enhanced blur effects - SwiftUI Implementation: Full hardware-accelerated glass effects with interactive touch support
The component uses the QmBlurView library to provide real blur effects with hardware acceleration. The implementation supports multiple blur algorithms and gracefully falls back to translucent overlay approximation on devices with limited graphics capabilities.
LiquidGlassView automatically falls back to BlurView with enhanced blur and tint overlay to approximate the visual effect.
Both components automatically respect the "Reduce Transparency" accessibility setting:
- iOS: When reduce transparency is enabled, the blur view is hidden and a fallback view with solid color is shown
- Android: The fallback color is always used as the base for the blur approximation
- iOS 26+: When reduce transparency is enabled, the liquid glass effect is hidden and a fallback view with solid color is shown
- iOS < 26 & Android: Automatically falls back to
BlurViewbehavior
You can customize the fallback color using the reducedTransparencyFallbackColor prop on both components.
This package includes full TypeScript definitions for both components:
import {
BlurView,
LiquidGlassView,
BlurType,
GlassType,
BlurViewProps,
LiquidGlassViewProps,
} from '@sbaiahmed1/react-native-blur';
// BlurType is exported for type checking
const blurType: BlurType = 'systemMaterial';
// GlassType for liquid glass effects
const glassType: GlassType = 'regular';
// BlurViewProps for component props
interface MyBlurComponentProps {
blurProps: BlurViewProps;
}
// LiquidGlassViewProps for glass component props
interface MyGlassComponentProps {
glassProps: LiquidGlassViewProps;
}
// Example with BlurView properties
const blurProps: BlurViewProps = {
blurType: 'systemMaterial',
blurAmount: 50,
reducedTransparencyFallbackColor: '#FFFFFF',
};
// Example with LiquidGlassView properties
const liquidGlassProps: LiquidGlassViewProps = {
glassType: 'regular',
glassTintColor: '#007AFF',
glassOpacity: 0.8,
isInteractive: true,
};The package includes a comprehensive example app that demonstrates both components with all their features. The example app features:
- BlurView Demo: Interactive blur type selector with live preview of all blur types
- LiquidGlassView Demo: Showcase of iOS 26+ glass effects with customizable properties
- Practical Use Cases: Real-world examples like cards, modals, and overlays using both components
- Comparison Views: Side-by-side comparisons between BlurView and LiquidGlassView effects
- Platform Fallbacks: Visual demonstrations of how effects degrade gracefully on older platforms
To run the example:
cd example
yarn install
# For iOS
yarn ios
# For Android
yarn android- iOS:
- SwiftUI Implementation: Enhanced performance with declarative UI updates
- Native Blur Effects: Hardware-accelerated
UIVisualEffectViewfor performant rendering - Precise Control: Adjustable blur intensity with smooth animations
- Android:
- Real blur effects are hardware-accelerated with QmBlurView
- Fallback to lightweight overlay when needed on limited devices
- iOS 26+:
- Hardware-Accelerated Glass: Native
UIGlassEffectAPI with minimal performance impact - Interactive Effects: Smooth touch interactions without performance degradation
- SwiftUI Powered: Optimized declarative UI updates
- Hardware-Accelerated Glass: Native
- iOS < 26 & Android:
- Automatic fallback to
BlurViewwith enhanced blur effects - Same performance characteristics as
BlurView
- Automatic fallback to
- Avoid using too many blur/glass views simultaneously on lower-end devices
- Consider using
reducedTransparencyFallbackColorfor better accessibility LiquidGlassViewautomatically falls back toBlurViewon unsupported platforms- Both components are optimized for React Native's new architecture (Fabric)
β οΈ Breaking Changes: v4.0.0 introduces a major API redesign. See Breaking Changes section above for migration guide.
- Two Specialized Components: Split single
BlurViewinto dedicatedBlurViewandLiquidGlassViewcomponents - Removed
typeprop: No more switching between blur/liquidGlass modes - use the appropriate component instead - Cleaner APIs: Each component has focused props without mixing blur and glass properties
- Better Architecture: True separation of concerns following React best practices
- Improved Type Safety: Separate TypeScript definitions prevent incompatible prop combinations
- Revolutionary glass effects using Apple's new UIGlassEffect API
- Dedicated
LiquidGlassViewcomponent for glass-specific effects - Customizable glass types:
clearandregular - Adjustable tint colors and opacity for stunning visual effects
- Automatic fallback to enhanced blur on older iOS versions and Android
- Complete iOS implementation rewritten using SwiftUI
- Enhanced performance with declarative UI updates
- Better integration with React Native's new architecture
- Improved blur intensity control with precise animation handling
- Separate demonstrations for BlurView and LiquidGlassView
- Interactive property controls for real-time customization
- Practical use case examples (cards, modals, overlays)
- Comparison views showing both components side by side
- Full TypeScript support with separate prop types for each component (
BlurViewProps,LiquidGlassViewProps) - Cleaner, more intuitive API design
- Improved component layout handling
- Better accessibility support with smart fallbacks
- Enhanced documentation with breaking changes guide
See the contributing guide to learn how to contribute to the repository and the development workflow.
MIT
Progressive Blur Implementation:
- VariableBlur by @nikstar: https://github.com/nikstar/VariableBlur
- Original concept by @jtrivedi: https://github.com/jtrivedi/VariableBlurView
Android Blur:
- QMBlur library: https://github.com/QmDeve/QmBlurView
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