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Dezaemon 3D support it's using 3 normal 256kibit sram chips, that are mapped to 0x8000000 first chip (like normal sram/flashram) 0x8040000 second chip 0x8080000 third chip 256kibit -> 0x40000, so you should be able to read up to 0x8080000 in one 3x sram stream
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