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SML was using the meta-class's class as the property class, e.g. if it was a blueprint then it'd use UBlueprintGeneratedClass. However the engine (in FKismetCompilerUtilities::CreatePrimitiveProperty) will always use UClass, which results in a mismatch which is especially bad for redirect hooks as they require an exact match.

SML was using the meta-class's class as the property class, e.g. if it
was a blueprint then it'd use UBlueprintGeneratedClass. However the
engine (in FKismetCompilerUtilities::CreatePrimitiveProperty) will
always use UClass, which results in a mismatch which is especially bad
for redirect hooks as they require an exact match.
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