Collection of example game modifications for NewDark-engine games (Thief 1/Gold, Thief 2, and System Shock 2). These are simple gameplay modifications for demonstration purposes. Most mods use only vanilla game assets.
Unless otherwise noted, each mod should work with both original missions and all fan missions.
Refer to Installation and Removal for details.
Each mod lists the files it requires, and possibly optional files you can include or skip. Be sure to put the dml files in the dbmods directory and the nut files in the sq_scripts directory. Refer to installation instructions for more details.
It is not necessary to install every mod, but you can if you'd like. Feel free to pick and choose any combination of mods you wish.
For curious modders, I'd rank these mods from least complex to most complex, in terms of figuring out the moving pieces and how they work together:
- Keyring
- Ghost Mode
- Minion Summoner
- Fairy Light
- Radar
A controllable, movable light. A blend between a flashlight and a carriable lantern.
For more information or to install this mod, check out the Fairy Light documentation.
Sample, simple mod that allows the player to toggle a status effect with some ghostly properties.
For more information or to install this mod, check out the Ghost Mode documentation.
A quality-of-life mod that automatically selects the appropriate key item for doors, chests, gearboxes, etc.
For more information or to install this mod, check out the Keyring documentation.
Sample, simple mod that spawns minions on command.
For more information or to install this mod, check out the Minion Summoner documentation.
Visual that helps find nearby loot or other items of interest. Useful for tracking down those pesky little coins and other hard-to-spot items.
For more information or to install this mod, check out the Radar documentation.
Some advice, background, and reasoning behind certain decisions can be found in Modder Notes.
This project is provided under a permissive MIT license, to encourage modification, reuse, and free distribution of these files. You're welcome to repurpose parts of these files for your own work, subject to the minimal requirements of the MIT license itself. You needn't ask for permission to do so, nor wait for a response if you do ask.