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sandeepksharma15 committed Dec 10, 2024
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85 changes: 85 additions & 0 deletions Controls/ChatControl.Designer.cs

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73 changes: 73 additions & 0 deletions Controls/ChatControl.cs
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using LLama;
using LLama.Common;

namespace CraftAiTools.Controls;

public partial class ChatControl : UserControl
{
private InteractiveExecutor? executor;
private ChatHistory? chatHistory;
private ChatSession? session;
private InferenceParams? inferenceParams;
private LLamaWeights? model;
private LLamaContext? context;

public ChatControl()
{
InitializeComponent();

btnSend.Enabled = false;

if (Globals.SelectModelPath is null)
{
MessageBox.Show("Please select a model first.");
return;
}

var parameters = new ModelParams(Globals.SelectModelPath)
{
ContextSize = 1024, // The longest length of chat as memory.
GpuLayerCount = 5 // How many layers to offload to GPU. Please adjust it according to your GPU memory.
};

model = LLamaWeights.LoadFromFile(parameters);
context = model.CreateContext(parameters);

btnSend.Enabled = false;

executor = new InteractiveExecutor(context);

chatHistory = new ChatHistory();
chatHistory.AddMessage(AuthorRole.System, "Transcript of a dialog, where the User interacts with an Assistant named Bob. Bob is helpful, kind, honest, good at writing, and never fails to answer the User's requests immediately and with precision.");
chatHistory.AddMessage(AuthorRole.User, "Hello, Bob.");
chatHistory.AddMessage(AuthorRole.Assistant, "Hello. How may I help you today?");

if (executor is not null)
session = new(executor, chatHistory);

inferenceParams = new InferenceParams()
{
MaxTokens = 1024,
AntiPrompts = ["User:"] // Stop generation once antiprompts appear.
};

txtLog.Text += "The chat session has started...\nUser: ";

btnSend.Enabled = session is not null;
}

private async void btnSend_Click(object sender, EventArgs e)
{
txtLog.Text += txtUserInput.Text + "\n";

txtLog.Text += "Bob: ";

await foreach (var text in session!.ChatAsync(new ChatHistory.Message(AuthorRole.User,
txtUserInput.Text), inferenceParams))
{
txtLog.Text += text;
}

txtLog.Text += "\nUser: ";
}
}
120 changes: 120 additions & 0 deletions Controls/ChatControl.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
57 changes: 57 additions & 0 deletions Controls/CodeControl.Designer.cs

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9 changes: 9 additions & 0 deletions Controls/CodeControl.cs
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namespace CraftAiTools.Controls;

public partial class CodeControl : UserControl
{
public CodeControl()
{
InitializeComponent();
}
}
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