An online multiplayer game built with Node.js and Socket.IO, created by Samarthags.
This project demonstrates real-time communication, multiplayer interaction, and scalable server–client architecture.
- ⚡ Real-time multiplayer gameplay using WebSockets
- 🖥️ Built with Node.js and Socket.IO
- 🎨 Lightweight frontend with HTML, CSS, and JavaScript
- 🌍 Play locally or deploy online for friends
- 🔥 Smooth, event-driven communication between players
- Backend: Node.js, Express.js, Socket.IO
- Frontend: HTML, CSS, JavaScript
- Deployment: Heroku / Render / Railway / Vercel
- Clone the repository
git clone https://github.com/samarthags/Online-Multiplayer-Game.git cd Online-Multiplayer-Game
- Install dependencies
npm install
- Start the server
npm start
By default, the server runs at 👉 http://localhost:3000.
- Play the game Open your browser and visit:
- Invite friends! Share your local/hosted server link and let others join in real-time 🎉
🌍 Deployment
You can deploy this project easily to any cloud service that supports Node.js:
Heroku
Render
Railway
Vercel (with Node.js backend enabled)
🤝 Contributing
Contributions are welcome!
-
Fork this repo
-
Create a new branch (git checkout -b feature-new)
-
Commit your changes (git commit -m "Added cool feature")
-
Push to your branch (git push origin feature-new)
-
Open a Pull Request
📜 License
This project is licensed under the MIT License – feel free to use, modify, and share.
👨💻 Author
Developed 💜 by Samarthags