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🎮 Online Multiplayer Game

Node.js
Socket.io
License: MIT

An online multiplayer game built with Node.js and Socket.IO, created by Samarthags.
This project demonstrates real-time communication, multiplayer interaction, and scalable server–client architecture.


🚀 Features

  • ⚡ Real-time multiplayer gameplay using WebSockets
  • 🖥️ Built with Node.js and Socket.IO
  • 🎨 Lightweight frontend with HTML, CSS, and JavaScript
  • 🌍 Play locally or deploy online for friends
  • 🔥 Smooth, event-driven communication between players

🛠️ Tech Stack

  • Backend: Node.js, Express.js, Socket.IO
  • Frontend: HTML, CSS, JavaScript
  • Deployment: Heroku / Render / Railway / Vercel

📦 Installation & Setup

  1. Clone the repository
    git clone https://github.com/samarthags/Online-Multiplayer-Game.git
    cd Online-Multiplayer-Game
    
  2. Install dependencies

npm install

  1. Start the server

npm start

By default, the server runs at 👉 http://localhost:3000.

  1. Play the game Open your browser and visit:

http://localhost:3000

  1. Invite friends! Share your local/hosted server link and let others join in real-time 🎉

🌍 Deployment

You can deploy this project easily to any cloud service that supports Node.js:

Heroku

Render

Railway

Vercel (with Node.js backend enabled)


🤝 Contributing

Contributions are welcome!

  1. Fork this repo

  2. Create a new branch (git checkout -b feature-new)

  3. Commit your changes (git commit -m "Added cool feature")

  4. Push to your branch (git push origin feature-new)

  5. Open a Pull Request


📜 License

This project is licensed under the MIT License – feel free to use, modify, and share.


👨‍💻 Author

Developed 💜 by Samarthags


https://samarthags.in

About

This is an real time multiplayer tic-tac-toe game using node.js & socket.io by samartha gs

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