This is a simple C++ console-based 2-player shooting game built using only standard libraries like <windows.h>, <conio.h>, and <iostream>. It's a fun side project to practice real-time game logic and C++ programming fundamentals.
- 
The main game (
game) andgame_file_for_prare bug-free, smooth, and work well.- However, they do not include timer or score calculation yet.
 - These versions are the same in functionality and code.
 
 - 
game2_betawas built with the help of ChatGPT.- It includes:
- ⏱️ Timer functionality
 - 🏆 Score tracking for both players
 
 - But it still has a few bugs and rough edges due to these added features.
 
 - It includes:
 
- Real-time 2-player console gameplay
 - Player A controls: 
W,A,S,Dto move,Fto shoot - Player B controls: 
I,J,K,Lto move,Hto shoot - 💣 Bombs spawn randomly and explode on bullet collision
 - 💥 Side explosions affect nearby tiles
 - ❌ If a player is hit by a bomb or its side fragments, they are eliminated
 - ✅ The last player standing wins the game
 - 🧪 In 
game2_beta: If time runs out, the player with the highest score wins 
I plan to improve the game further in 2026 or 2027, possibly adding:
- 💥 Power-ups like shield, speed, and rapid fire
 - ❤️ Health and healing system
 - 🤖 AI-controlled bot enemies
 - 🧨 Multi-hit bombs with large animations
 - 🎨 Enhanced visual effects and screen feedback
 - 🔊 Realistic sound using audio files (instead of 
Beep()) 
Want to contribute? Awesome!
You can:
- Fix bugs in 
game2_beta - Add new features to 
game_file_for_pr(same asgame, clean base) 
Feel free to fork the repo and open a pull request.
- “This was my first C++ project. I’ve since moved on to building dev tools and SaaS products, but I’m proud of what I learned here.” ❤️