Skip to content
View saitbedirhanpala's full-sized avatar
:electron:
:electron:

Block or report saitbedirhanpala

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
saitbedirhanpala/README.md

banner

Software Engineer — iOS · Backend · AI/LLM Engineering · Unity Game Development
Multi-disciplinary developer building scalable systems, AI pipelines, and game technologies.


🚀 About Me

I am a multi-disciplinary software engineer focused on iOS (Swift), backend systems (.NET/Go), AI/LLM engineering, and Unity game development.
My career spans large-scale media platforms, cloud architectures, high-performance backend systems, and AI-assisted content & asset pipelines.

I build software with a systems mindset: modular, scalable, cloud-native, automation-first.

Current Focus

  • Advanced iOS development aligned with aviation/enterprise requirements
  • Go backend development (microservices, concurrency, clean architecture)
  • AWS Solutions Architect Professional certification
  • AI-assisted 3D asset generation pipeline (Text → 3D → Blender API → Unity)
  • LLM agent systems, automation tools, and dataset engineering
  • Building a commercial Unity game leveraging AI-powered production workflows


🛠 Tech Stack

🧩 Languages

🧱 Frameworks & Platforms

☁ Cloud & DevOps

🧠 AI / ML Systems

🗄 Databases


🧠 AI / 3D Pipeline Diagram (High-Level Architecture)

AI Pipeline Diagram

Pipeline Stages:

  1. Text-to-3D Generation — Scenario / custom diffusion model
  2. Blender Python API — Cleanup, retopology, auto-UV, material passes
  3. Texture Generation — AI texture synthesis, PBR maps
  4. FBX/GLB Export
  5. Unity Ingestion — Prefab auto-creation, LODs, collider setup
  6. In-Game Integration — Asset store pipeline, runtime optimization

📈 GitHub Stats

GitHub followers GitHub User's stars Profile repo commit activity


🌍 Connect With Me


“Consistency beats talent — every single day.”


Popular repositories Loading

  1. mflight mflight Public

    test

  2. NewsWebsite NewsWebsite Public template

    my mercor task

    TypeScript

  3. saitbedirhanpala saitbedirhanpala Public

  4. CrawlerWithChromiumMcpTools CrawlerWithChromiumMcpTools Public

    Website Crawler

    JavaScript