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[WIP] initial bluetooth support between split keyboards #18
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Original file line number | Diff line number | Diff line change |
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//go:build tinygo && nrf52840 | ||
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package keyboard | ||
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import ( | ||
k "machine/usb/hid/keyboard" | ||
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"tinygo.org/x/bluetooth" | ||
) | ||
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type BleTxKeyboard struct { | ||
RxBleName string | ||
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adapter *bluetooth.Adapter | ||
pressed []k.Keycode | ||
txCharecteristic bluetooth.DeviceCharacteristic | ||
} | ||
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func (k *BleTxKeyboard) Up(c k.Keycode) error { | ||
for i, p := range k.pressed { | ||
if c == p { | ||
k.pressed = append(k.pressed[:i], k.pressed[i+1:]...) | ||
row := byte(c >> 8) | ||
col := byte(c) | ||
_, err := k.txCharecteristic.WriteWithoutResponse([]byte{0x55, byte(row), byte(col)}) | ||
return err | ||
} | ||
} | ||
return nil | ||
} | ||
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func (k *BleTxKeyboard) Down(c k.Keycode) error { | ||
found := false | ||
for _, p := range k.pressed { | ||
if c == p { | ||
found = true | ||
} | ||
} | ||
if !found { | ||
k.pressed = append(k.pressed, c) | ||
row := byte(c >> 8) | ||
col := byte(c) | ||
_, err := k.txCharecteristic.WriteWithoutResponse([]byte{0xAA, byte(row), byte(col)}) | ||
return err | ||
} | ||
return nil | ||
} | ||
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func (k *BleTxKeyboard) Connect() error { | ||
k.adapter = bluetooth.DefaultAdapter | ||
err := k.adapter.Enable() | ||
if err != nil { | ||
return err | ||
} | ||
var foundDevice bluetooth.ScanResult | ||
err = k.adapter.Scan(func(adapter *bluetooth.Adapter, result bluetooth.ScanResult) { | ||
if result.LocalName() != k.RxBleName { | ||
return | ||
} | ||
foundDevice = result | ||
err = adapter.StopScan() | ||
if err != nil { | ||
return | ||
} | ||
}) | ||
if err != nil { | ||
return err | ||
} | ||
device, err := k.adapter.Connect(foundDevice.Address, bluetooth.ConnectionParams{}) | ||
if err != nil { | ||
return err | ||
} | ||
services, err := device.DiscoverServices([]bluetooth.UUID{bluetooth.ServiceUUIDNordicUART}) | ||
if err != nil { | ||
return err | ||
} | ||
service := services[0] | ||
chars, err := service.DiscoverCharacteristics([]bluetooth.UUID{bluetooth.CharacteristicUUIDUARTTX}) | ||
if err != nil { | ||
return err | ||
} | ||
k.txCharecteristic = chars[0] | ||
return nil | ||
} | ||
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type BleKeyboard struct { | ||
RxBleName string | ||
State []State | ||
Keys [][]Keycode | ||
callback Callback | ||
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adapter *bluetooth.Adapter | ||
buf []byte | ||
changed bool | ||
} | ||
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func (d *Device) AddBleKeyboard(size int, rxname string, keys [][]Keycode) *BleKeyboard { | ||
state := make([]State, size) | ||
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keydef := make([][]Keycode, LayerCount) | ||
for l := 0; l < len(keydef); l++ { | ||
keydef[l] = make([]Keycode, len(state)) | ||
} | ||
for l := 0; l < len(keys); l++ { | ||
for kc := 0; kc < len(keys[l]); kc++ { | ||
keydef[l][kc] = keys[l][kc] | ||
} | ||
} | ||
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k := &BleKeyboard{ | ||
RxBleName: rxname, | ||
State: state, | ||
Keys: keydef, | ||
adapter: bluetooth.DefaultAdapter, | ||
callback: func(layer, index int, state State) {}, | ||
buf: make([]byte, 3), | ||
changed: false, | ||
} | ||
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d.kb = append(d.kb, k) | ||
return k | ||
} | ||
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func (d *BleKeyboard) SetCallback(fn Callback) { | ||
d.callback = fn | ||
} | ||
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func (d *BleKeyboard) Get() []State { | ||
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for i := range d.State { | ||
switch d.State[i] { | ||
case NoneToPress: | ||
d.State[i] = Press | ||
case PressToRelease: | ||
d.State[i] = None | ||
} | ||
} | ||
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if !d.changed { | ||
return d.State | ||
} | ||
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d.changed = false | ||
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if len(d.buf) == 3 { | ||
index := (int(d.buf[1]) << 8) + int(d.buf[2]) | ||
current := false | ||
switch d.buf[0] { | ||
case 0xAA: // press | ||
current = true | ||
case 0x55: // release | ||
current = false | ||
default: | ||
d.buf[0], d.buf[1] = d.buf[1], d.buf[2] | ||
d.buf = d.buf[:2] | ||
return d.State | ||
} | ||
switch d.State[index] { | ||
case None: | ||
if current { | ||
d.State[index] = NoneToPress | ||
d.callback(0, index, Press) | ||
} else { | ||
} | ||
case NoneToPress: | ||
if current { | ||
d.State[index] = Press | ||
} else { | ||
d.State[index] = PressToRelease | ||
d.callback(0, index, PressToRelease) | ||
} | ||
case Press: | ||
if current { | ||
} else { | ||
d.State[index] = PressToRelease | ||
d.callback(0, index, PressToRelease) | ||
} | ||
case PressToRelease: | ||
if current { | ||
d.State[index] = NoneToPress | ||
d.callback(0, index, Press) | ||
} else { | ||
d.State[index] = None | ||
} | ||
} | ||
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} | ||
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return d.State | ||
} | ||
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func (d *BleKeyboard) Key(layer, index int) Keycode { | ||
if layer >= LayerCount { | ||
return 0 | ||
} | ||
if index >= len(d.Keys[layer]) { | ||
return 0 | ||
} | ||
return d.Keys[layer][index] | ||
} | ||
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func (d *BleKeyboard) SetKeycode(layer, index int, key Keycode) { | ||
if layer >= LayerCount { | ||
return | ||
} | ||
if index >= len(d.Keys[layer]) { | ||
return | ||
} | ||
d.Keys[layer][index] = key | ||
} | ||
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func (d *BleKeyboard) GetKeyCount() int { | ||
return len(d.State) | ||
} | ||
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func (d *BleKeyboard) Init() error { | ||
err := d.adapter.Enable() | ||
if err != nil { | ||
return err | ||
} | ||
adv := d.adapter.DefaultAdvertisement() | ||
err = adv.Configure(bluetooth.AdvertisementOptions{ | ||
LocalName: d.RxBleName, | ||
}) | ||
err = adv.Start() | ||
if err != nil { | ||
return err | ||
} | ||
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d.adapter.AddService(&bluetooth.Service{ | ||
UUID: bluetooth.ServiceUUIDNordicUART, | ||
Characteristics: []bluetooth.CharacteristicConfig{ | ||
{ | ||
UUID: bluetooth.CharacteristicUUIDUARTTX, | ||
Value: d.buf[:], | ||
Flags: bluetooth.CharacteristicReadPermission | bluetooth.CharacteristicWritePermission | bluetooth.CharacteristicWriteWithoutResponsePermission, | ||
WriteEvent: func(client bluetooth.Connection, offset int, value []byte) { | ||
if offset != 0 || len(value) != 3 { | ||
return | ||
} | ||
d.buf[0] = value[0] | ||
d.buf[1] = value[1] | ||
d.buf[2] = value[2] | ||
d.changed = true | ||
Comment on lines
+241
to
+244
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This part may be overwritten before it is processed by Loop(). There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. regarding ringbuffer as briefly read it, does it mean we can get the bytes out of order and need to handle it? In general i suggest to add There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The reason I created RingBuffer is to address the following issues.
RingBuffer can be used to suppress overwriting. RemoteKeyboard is a good approach. |
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}, | ||
}, | ||
}, | ||
}) | ||
return nil | ||
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} |
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