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Merge pull request godotengine#926 from Calinou/add-project-tags
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Add tags to all demo projects
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aaronfranke authored Jun 28, 2023
2 parents b032b75 + 0a84347 commit a5d736f
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1 change: 1 addition & 0 deletions 2d/bullet_shower/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="Demonstrates how to manage large amounts of objects efficien
run/main_scene="res://shower.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "performance")

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1 change: 1 addition & 0 deletions 2d/dodge_the_creeps/project.godot
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Expand Up @@ -20,6 +20,7 @@ following the tutorial in the documentation."
run/main_scene="res://Main.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official")

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1 change: 1 addition & 0 deletions 2d/finite_state_machine/project.godot
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Expand Up @@ -17,6 +17,7 @@ pushdown automaton."
run/main_scene="res://Demo.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "ai", "demo", "official")

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1 change: 1 addition & 0 deletions 2d/glow/project.godot
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Expand Up @@ -18,6 +18,7 @@ run/main_scene="res://beach_cave.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
run/name=""
config/tags=PackedStringArray("2d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 2d/hexagonal_map/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="Very simple demo showing a hexagonal TileMap and TileSet."
run/main_scene="res://map.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "tilemap")

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1 change: 1 addition & 0 deletions 2d/instancing/project.godot
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Expand Up @@ -16,6 +16,7 @@ make many duplicates of the same object."
run/main_scene="res://scene_instancing.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official")

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1 change: 1 addition & 0 deletions 2d/isometric/project.godot
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Expand Up @@ -18,6 +18,7 @@ as well as be occluded when standing in front or behind them."
run/main_scene="res://dungeon.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "tilemap")

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1 change: 1 addition & 0 deletions 2d/kinematic_character/project.godot
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Expand Up @@ -17,6 +17,7 @@ platforms, can jump through one-way collision platforms, etc."
run/main_scene="res://world.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "physics")

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1 change: 1 addition & 0 deletions 2d/light2d_as_mask/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="Example of how to use 2D lights to mask objects on screen."
run/main_scene="res://lightmask.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 2d/lights_and_shadows/project.godot
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Expand Up @@ -16,6 +16,7 @@ using PointLight2D and LightOccluder2D."
run/main_scene="res://light_shadows.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 2d/navigation/project.godot
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Expand Up @@ -17,6 +17,7 @@ a path between two points, and then traverses the resulting path."
run/main_scene="res://level.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "ai", "demo", "official")

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1 change: 1 addition & 0 deletions 2d/navigation_astar/project.godot
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Expand Up @@ -16,6 +16,7 @@ complete with Steering Behaviors in order to smooth the movement out."
run/main_scene="res://game.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "ai", "demo", "official", "tilemap")

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1 change: 1 addition & 0 deletions 2d/particles/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="This demo showcases how 2D particle systems work in Godot."
run/main_scene="res://particles.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 2d/physics_platformer/project.godot
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Expand Up @@ -18,6 +18,7 @@ manual modification of the RigidDynamicBody3D velocity."
run/main_scene="res://stage.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "physics", "tilemap")

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1 change: 1 addition & 0 deletions 2d/physics_tests/project.godot
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Expand Up @@ -14,6 +14,7 @@ config/name="2D Physics Tests"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "physics")

[autoload]

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1 change: 1 addition & 0 deletions 2d/platformer/project.godot
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Expand Up @@ -23,6 +23,7 @@ run/main_scene="res://game_singleplayer.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
target_fps="60"
config/tags=PackedStringArray("2d", "demo", "official", "physics", "tilemap")

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1 change: 1 addition & 0 deletions 2d/pong/project.godot
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Expand Up @@ -16,6 +16,7 @@ for game development in Godot, including signals."
run/main_scene="pong.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official")

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1 change: 1 addition & 0 deletions 2d/role_playing_game/project.godot
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Expand Up @@ -17,6 +17,7 @@ battle system on top of it."
run/main_scene="res://Game.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "gui", "official", "tilemap")

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1 change: 1 addition & 0 deletions 2d/screen_space_shaders/project.godot
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Expand Up @@ -16,6 +16,7 @@ Many common full-res effects are implemented here for reference."
run/main_scene="res://screen_shaders.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders")

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1 change: 1 addition & 0 deletions 2d/skeleton/project.godot
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Expand Up @@ -27,6 +27,7 @@ there is a simple character controller that controls the animations."
run/main_scene="res://level.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "animation", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 2d/sprite_shaders/project.godot
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Expand Up @@ -16,6 +16,7 @@ Effects include outlines, blurs, distorts, shadows, glows, and more."
run/main_scene="res://sprite_shaders.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders")

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1 change: 1 addition & 0 deletions 2d/tween/project.godot
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Expand Up @@ -17,6 +17,7 @@ config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
target_fps=60
config/tags=PackedStringArray("2d", "animation", "demo", "official")

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1 change: 1 addition & 0 deletions 3d/antialiasing/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="This project showcases the various 3D antialiasing technique
run/main_scene="res://anti_aliasing.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official")

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1 change: 1 addition & 0 deletions 3d/csg/project.godot
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Expand Up @@ -20,6 +20,7 @@ run/main_scene="res://csg.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official")

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1 change: 1 addition & 0 deletions 3d/decals/project.godot
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Expand Up @@ -17,6 +17,7 @@ config/name="Decals"
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 3d/global_illumination/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="This demo showcases Godot's global illumination systems: Lig
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 3d/graphics_settings/project.godot
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Expand Up @@ -14,6 +14,7 @@ config/name="3D Graphics Settings"
run/main_scene="res://control.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering", "settings")

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1 change: 1 addition & 0 deletions 3d/ik/project.godot
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Expand Up @@ -17,6 +17,7 @@ different ways they can be used, including via SkeletonIK3D."
run/main_scene="res://look_at_ik.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official")

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1 change: 1 addition & 0 deletions 3d/kinematic_character/project.godot
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Expand Up @@ -16,6 +16,7 @@ This is similar to the 3D platformer demo."
run/main_scene="res://level.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "physics")

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1 change: 1 addition & 0 deletions 3d/labels_and_texts/project.godot
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Expand Up @@ -18,6 +18,7 @@ config/description="This project showcases 2 ways to draw text in 3D space: the
run/main_scene="res://3d_labels_and_texts.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 3d/lights_and_shadows/project.godot
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Expand Up @@ -21,6 +21,7 @@ The background sky uses a PhysicalSkyMaterial, which allows for the sky colors t
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 3d/material_testers/project.godot
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Expand Up @@ -18,6 +18,7 @@ This demo was featured at the beginning of the Godot 3.0 trailer."
run/main_scene="res://material_tester.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

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1 change: 1 addition & 0 deletions 3d/navigation/project.godot
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Expand Up @@ -18,6 +18,7 @@ Code is provided for polyline following in 3D."
run/main_scene="res://navmesh.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "ai", "demo", "official")

[physics]

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1 change: 1 addition & 0 deletions 3d/occlusion_culling_mesh_lod/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="This demo showcases the use of occlusion culling and mesh le
run/main_scene="res://node_3d.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "performance", "rendering")

[display]

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1 change: 1 addition & 0 deletions 3d/particles/project.godot
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Expand Up @@ -18,6 +18,7 @@ config/description="This project showcases various 3D particle features supporte
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

[display]

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1 change: 1 addition & 0 deletions 3d/physics_tests/project.godot
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Expand Up @@ -30,6 +30,7 @@ config/name="3D Physics Tests"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "physics")

[autoload]

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1 change: 1 addition & 0 deletions 3d/platformer/project.godot
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Expand Up @@ -16,6 +16,7 @@ It uses similar code to the 2D platformer, but implemented in 3D."
run/main_scene="res://game.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "gridmap", "official", "physics")

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1 change: 1 addition & 0 deletions 3d/rigidbody_character/project.godot
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Expand Up @@ -16,6 +16,7 @@ config/description="Rigidbody character demo for 3D using a capsule for the char
run/main_scene="res://level.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "physics")

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1 change: 1 addition & 0 deletions 3d/truck_town/project.godot
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Expand Up @@ -16,6 +16,7 @@ varying complexity using vehicle physics."
run/main_scene="res://car_select/car_select.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "physics", "vehicle")

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1 change: 1 addition & 0 deletions 3d/variable_rate_shading/project.godot
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Expand Up @@ -17,6 +17,7 @@ Performance metrics are also displayed to evaluate potential performance gains."
run/main_scene="res://vrs.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "performance", "rendering")

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1 change: 1 addition & 0 deletions 3d/volumetric_fog/project.godot
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Expand Up @@ -14,6 +14,7 @@ config/name="Volumetric Fog"
run/main_scene="res://volumetric_fog.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official", "rendering")

[display]

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1 change: 1 addition & 0 deletions 3d/voxel/project.godot
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Expand Up @@ -35,6 +35,7 @@ use Zylann's voxel module instead: https://github.com/Zylann/godot_voxel"
run/main_scene="res://menu/main/main_menu.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official")

[autoload]

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1 change: 1 addition & 0 deletions 3d/waypoints/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="This is an example of displaying GUI elements such as Labels
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("3d", "demo", "official")

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1 change: 1 addition & 0 deletions audio/bpm_sync/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="A demo of how to sync the audio playback with the time for a
run/main_scene="res://bpm_sync.tscn"
config/icon="res://icon.webp"
config/features=PackedStringArray("4.0")
config/tags=PackedStringArray("audio", "demo", "official")

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1 change: 1 addition & 0 deletions audio/device_changer/project.godot
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Expand Up @@ -16,6 +16,7 @@ run/main_scene="res://Changer.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
config/tags=PackedStringArray("audio", "demo", "official")

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1 change: 1 addition & 0 deletions audio/generator/project.godot
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Expand Up @@ -18,6 +18,7 @@ run/main_scene="res://generator.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
config/tags=PackedStringArray("audio", "demo", "official")

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1 change: 1 addition & 0 deletions audio/mic_record/project.godot
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Expand Up @@ -17,6 +17,7 @@ run/main_scene="res://MicRecord.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
config/tags=PackedStringArray("audio", "demo", "official")

[audio]

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1 change: 1 addition & 0 deletions audio/midi_piano/project.godot
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Expand Up @@ -24,6 +24,7 @@ config/name="MIDI Piano Demo"
run/main_scene="res://piano.tscn"
config/icon="res://icon.webp"
config/features=PackedStringArray("4.0")
config/tags=PackedStringArray("audio", "demo", "official")

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1 change: 1 addition & 0 deletions audio/spectrum/project.godot
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Expand Up @@ -16,6 +16,7 @@ run/main_scene="res://show_spectrum.tscn"
config/features=PackedStringArray("4.0")
run/low_processor_mode=true
config/icon="res://icon.webp"
config/tags=PackedStringArray("audio", "demo", "official", "visualization")

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1 change: 1 addition & 0 deletions audio/text_to_speech/project.godot
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Expand Up @@ -15,6 +15,7 @@ config/description="This is a demo showing text-to-speech support."
run/main_scene="res://control.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.webp"
config/tags=PackedStringArray("accessibility", "demo", "gui", "official")

[display]

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